qtgamepad-examples-5.15.18pl0
QtGamepad development examples
Back to search · Project homepage
Description
A Qt 5 module that adds support for getting events from gamepad devices
on multiple platforms.
This module provides classes that can:
- read input events from game controllers (Button and Axis events),
both from C++ and Qt Quick (QML);
- provide a queryable input state (by processing events);
- provide key bindings.
This package contains sources for QtGamepad usage examples.
Package information
- Ports path
- x11/qt5/qtgamepad,-examples
- Package architecture
- *
- Maintainer
- Rafael Sadowski <rsadowski@openbsd.org>
- Categories
- x11, x11/qt5, devel
- Available flavors
- debug
- Only for architectures
- alpha, hppa, m88k, sh, sparc64, aarch64, amd64, arm, i386, mips64, mips64el, powerpc, powerpc64, riscv64
These are ports metadata. Binary availability depends on the release, architecture and mirror. Build and test dependencies are not an installation checklist.
Direct dependencies
Runtime
- x11/qt5/qtgamepad STEM->=5.15,<6.0
Build
Used by (1 dependency relationships)
Includes library, runtime, build and test relationships. Results load 100 at a time.