blend2d-0.12.0
2d vector graphics engine
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Description
Blend2D is a high performance 2D vector graphics engine written in C++
and released under the Zlib license. The engine utilizes a built-in JIT
compiler to generate optimized pipelines at runtime that take the
advantage of host CPU features and is capable of using multiple threads
to boost the performance beyond the possibilities of single-threaded
rendering. Blend2D can render rectangles, simple shapes, geometries
composed of lines and Bézier curves, and text. The 2D pipeline supports
pixel composition, opacity control, and styles such as solid colors,
gradients, and images.
Package information
- Ports path
- graphics/blend2d
- Package architecture
- amd64
- Maintainer
- The OpenBSD ports mailing-list <ports@openbsd.org>
- Categories
- graphics
- Available flavors
- None listed
- Only for architectures
- aarch64, amd64, arm, i386, mips64, mips64el, powerpc, powerpc64, riscv64, sparc64
These are ports metadata. Binary availability depends on the release, architecture and mirror. Build and test dependencies are not an installation checklist.
Direct dependencies
Build
- devel/cmake/core STEM->=4
- devel/ninja
Used by (1 dependency relationships)
Includes library, runtime, build and test relationships. Results load 100 at a time.