zelda3-0.3p1
reimplementation of Zelda - A Link to the Past
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Description
This is a reverse-engineered clone of Zelda 3 - A Link to the Past.
It's around 70-80kLOC of C code, and reimplements all parts of the
original game. The game is playable from start to end.
A bunch of features have been added that are not supported by the
original game. Some of them are:
- Support for pixel shaders.
- Support for enhanced aspect ratios of 16:9 or 16:10.
- Higher quality world map.
- Support for MSU audio tracks.
- Secondary item slot on button X (Hold X in inventory to select).
- Switching current item with L/R keys.
- Alternative sprites for the game's protagonist.
This game requires proprietary assets to run, which can be installed
using the games/zelda3-data port.
Package information
- Ports path
- games/zelda3
- Package architecture
- amd64
- Maintainer
- Stefan Sperling <stsp@openbsd.org>
- Categories
- games
- Available flavors
- None listed
These are ports metadata. Binary availability depends on the release, architecture and mirror. Build and test dependencies are not an installation checklist.
Direct dependencies
Library
Build
OpenBSD README
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