solarus-1.6.0p5
open-source Zelda-like 2D game engine
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Description
Solarus is an open-source Zelda-like 2D game engine licensed under the
GPL. It is written in C++ and runs quests scripted in Lua.
Features include joystick support.
Package information
- Ports path
- games/solarus/solarus
- Package architecture
- amd64
- Maintainer
- The OpenBSD ports mailing-list <ports@openbsd.org>
- Categories
- games, x11, lang/lua
- Available flavors
- None listed
- Only for architectures
- aarch64, amd64, arm, i386, mips64, mips64el, powerpc, powerpc64, riscv64, alpha, hppa, sparc64
- Excluded architectures
- powerpc
These are ports metadata. Binary availability depends on the release, architecture and mirror. Build and test dependencies are not an installation checklist.
Direct dependencies
Library
- audio/libmodplug
- audio/libvorbis
- audio/openal
- devel/physfs
- devel/sdl2-image
- devel/sdl2-ttf
- lang/luajit
- x11/qt5/qtbase
Runtime
Build
Used by (3 dependency relationships)
Includes library, runtime, build and test relationships. Results load 100 at a time.