open-source Zelda-like 2D game engine
Project homepage: https://www.solarus-games.org/
Description
Solarus is an open-source Zelda-like 2D game engine licensed under the
GPL. It is written in C++ and runs quests scripted in Lua.
Features include joystick support.
Package information
- Ports path
- games/solarus/solarus
- Package architecture
- amd64
- Maintainer
- The OpenBSD ports mailing-list <ports@openbsd.org>
- Categories
- games, x11, lang/lua
- Available flavors
- None listed
- Only for architectures
- aarch64, amd64, arm, i386, mips64, mips64el, powerpc, powerpc64, riscv64, sparc64, alpha, hppa
- Excluded architectures
- powerpc
Ports list build and test dependencies as well as runtime dependencies. pkg_add selects those needed for installation.
Direct dependencies
Library
- audio/libmodplug
- audio/libvorbis
- audio/openal
- devel/physfs
- devel/sdl2-image
- devel/sdl2-ttf
- lang/luajit
- x11/qt5/qtbase
Runtime
Build
Used by (3 dependency relationships)
Includes library, runtime, build and test dependencies.