frenetic space shoot-em-up
Project homepage: http://koboredux.com/
Description
Kobo Redux is a frantic '80s style 2D shooter with the look and feel a
'90s arcade cabinet, the smoothness of current technology, and a matching
soundtrack. The gameplay is fast, intense and unforgiving, while trying to
tone down the frustrating quirkiness of the actual games of the '80s. A true
challenge in the spirit of the arcade era!
The full game, which provides improved graphics and music, can be purchased
from: https://olofson.itch.io/kobo-redux
Package information
- Ports path
- games/koboredux
- Package architecture
- amd64
- Maintainer
- Anthony J. Bentley <anthony@anjbe.name>
- Categories
- games
- Available flavors
- None listed
- Only for architectures
- aarch64, amd64, arm, i386, mips64, mips64el, powerpc, powerpc64, riscv64, sparc64, alpha, hppa, m88k, sh
Ports list build and test dependencies as well as runtime dependencies. pkg_add selects those needed for installation.
Direct dependencies
Library
Runtime
Build
- devel/cmake/core STEM->=4
- devel/ninja
OpenBSD README
This README contains unresolved ports variables; replace them before using its commands.
+-----------------------------------------------------------------------
| Running koboredux on OpenBSD
+-----------------------------------------------------------------------
By default, koboredux contains only low-resolution graphics and sound.
To play the game in higher quality, purchase the full game from
https://olofson.itch.io/kobo-redux and copy the sfx/redux/, gfx/redux/,
and gfx/redux_fullscreen/ directories to ${TRUEPREFIX}/share/koboredux/.