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        keeperrl-1.3p0

        Package search / Categories / OpenBSD 8.0 release
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        OpenBSD branch
        OpenBSD 8.0 releaseCurrent snapshot

        OpenBSD 8.0 release ยท amd64

        dungeon builder game with roguelike elements

        Project homepage: https://keeperrl.com/

        Description

        KeeperRL is an ambitious dungeon simulator with roguelike and RPG elements. Take the role of an evil wizard and study the methods of black magic. Equip your minions and explore the world, murder innocent villagers and burn their homes. Build your dungeon, lay traps and prepare for an assault of angry heroes. When you control your minions the game changes into a classic roguelike, with turn-based and very tactical combat. You can also play as an adventurer and assault dungeons made by you or other players.

        Package information

        Ports path
        games/keeperrl
        Package architecture
        amd64
        Maintainer
        Thomas Frohwein <thfr@openbsd.org>
        Categories
        games, x11
        Available flavors
        None listed
        Only for architectures
        aarch64, amd64, arm, i386, mips64, mips64el, powerpc, powerpc64, riscv64, sparc64, alpha, hppa

        Ports list build and test dependencies as well as runtime dependencies. pkg_add selects those needed for installation.

        Direct dependencies

        Library

        • audio/libogg
        • audio/libvorbis
        • audio/openal
        • devel/sdl2-image
        • games/goldberg_emulator
        • multimedia/libtheora
        • net/curl

        Build

        • devel/gmake
        OpenBSD README

        This README contains unresolved ports variables; replace them before using its commands.

        +-------------------------------------------------------------------------------
        | Running keeperrl on OpenBSD
        +-------------------------------------------------------------------------------
        
        Using Free Assets
        =================
        
        The game includes a set of free ASCII art assets. You can use them by launching
        it with `--data_dir` pointing at the directory:
        
        $ keeper --data_dir=${TRUEPREFIX}/share/keeperrl/
        
        Note the free assets don't include sound effects or music.
        
        Using Commercial Assets
        =======================
        
        There are several ways to obtain the commercial assets which are listed
        on the homepage, including by donating to animal charity. To use them for the
        game, either run `keeper` from the directory with the game's files (including
        appconfig.txt and data/), or use `--data_dir`:
        
        $ keeper --data_dir=/path/to/keeperrl/files/
        
        Userdir Location
        ================
        
        keeperrl is built with ENABLE_LOCAL_USER_DIR, making ~/.local/share/KeeperRL
        the default writable directory for user data. This can be overridden with the
        flag `--user_dir=/path/to/userdir` or by setting XDG_DATA_HOME in the
        environment.
        

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