engine recreation for Heroes of Might and Magic 2
Project homepage: https://ihhub.github.io/fheroes2/
Description
Free Heroes of Might and Magic II (fheroes2) is a recreation of HoMM2 game
engine. This open source, multiplatform project, written from scratch, is
designed to reproduce the original game with significant improvements in the
gameplay, graphics, and logic (including support for high-resolution graphics,
improved AI, numerous fixes and UI improvements), breathing new life into this
turn-based strategy games.
Package information
- Ports path
- games/fheroes2
- Package architecture
- amd64
- Maintainer
- Thomas Frohwein <thfr@openbsd.org>
- Categories
- games
- Available flavors
- None listed
- Only for architectures
- aarch64, amd64, arm, i386, mips64, mips64el, powerpc, powerpc64, riscv64, sparc64, alpha, hppa
Ports list build and test dependencies as well as runtime dependencies. pkg_add selects those needed for installation.
Direct dependencies
Library
Runtime
Build
OpenBSD README
+------------------------------------------------------------------------------- | Running fheroes2 on OpenBSD +------------------------------------------------------------------------------- Installing Game Data ==================== You need the original game data of Heroes of Might & Magic 2, or alternatively download the free demo version of the game. The port comes with 2 (bash) helper scripts to assist with this: /usr/local/share/doc/fheroes2/demo/download_demo_version.sh /usr/local/share/doc/fheroes2/homm2/extract_homm2_resources.sh Alternatively, you can manually copy the directories ANIM, DATA, MAPS, and MUSIC to ~/.fheroes2/. (Note: The GOG version keeps 'ANIM' in the DosBox emulated image.) If you need to run the game from a different data location, you can use the environment variable FHEROES2_DATA: $ env FHEROES2_DATA=/path/to/game fheroes2 Key bindings can be adjusted in the file ~/.fheroes2/fheroes2.key. It's automatically created on first run.