fallout for modern operating systems
Project homepage: https://github.com/alexbatalov/fallout1-ce
Description
Fallout Community Edition is a fully working re-implementation of
Fallout, with the same original gameplay, engine bugfixes, and some
quality of life improvements, that works (mostly) hassle-free on
multiple platforms.
Package information
- Ports path
- games/fallout1-ce
- Package architecture
- amd64
- Maintainer
- izzy Meyer <izder456@disroot.org>
- Categories
- games, x11
- Available flavors
- None listed
- Only for architectures
- aarch64, amd64, arm, i386, mips64, mips64el, powerpc, powerpc64, riscv64, sparc64, alpha, hppa, m88k, sh
Ports list build and test dependencies as well as runtime dependencies. pkg_add selects those needed for installation.
Direct dependencies
Library
Build
- devel/cmake/core STEM->=4
- devel/ninja
- devel/dwz
OpenBSD README
+------------------------------------------------------------------------------- | Running fallout1-ce on OpenBSD +------------------------------------------------------------------------------- This port needs windows game assets, use steamctl or grab your copy from GOG.com Just cd to your "Fallout" directory and run `fallout-ce` to use this. Game configs can be made using the f1_res.ini and the fallout.cfg files in root of the game assets directory, though sometimes stability can be impacted by modifying these files heavily.