OpenBSD Handbook

OpenBSD 7.9 release · amd64 · Generated 2026-09-09

tiled-1.8.6

tile map editor

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Description

Tiled is a general purpose tile map editor. It's built to be easy to use, yet flexible enough to work with varying game engines, whether your game is an RPG, platformer or Breakout clone. Tiled is free software and written in C++, using the Qt application framework. The main features in a nutshell: - General purpose tile map editor with XML-based map format - Supports orthogonal and isometric maps - Custom objects can be placed with pixel precision - Full undo/redo and copy/paste support - Add custom properties to tiles, layers, objects or the map - Automatically reloads tilesets when changed externally - Resize or offset your tile map later as needed - Efficient tile editing tools like stamp and fill brushes - Supports input/output plugins to open and save files in custom formats

Package information

Ports path
editors/tiled
Package architecture
amd64
Maintainer
The OpenBSD ports mailing-list <ports@openbsd.org>
Categories
editors, games, lang/python
Available flavors
None listed
Only for architectures
aarch64, amd64, arm, i386, mips64, mips64el, powerpc, powerpc64, riscv64, alpha, hppa, sparc64

These are ports metadata. Binary availability depends on the release, architecture and mirror. Build and test dependencies are not an installation checklist.

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