ode-0.16.6
high performance library for simulating rigid body dynamics
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Description
ODE is an open source, high performance library for simulating rigid
body dynamics. It is fully featured, stable, mature and platform
independent with an easy to use C/C++ API. It has advanced joint types
and integrated collision detection with friction. ODE is useful for
simulating vehicles, objects in virtual reality environments and virtual
creatures. It is currently used in many computer games, 3D authoring
tools and simulation tools.
Package information
- Ports path
- devel/ode
- Package architecture
- amd64
- Maintainer
- Kirill Bychkov <kirby@openbsd.org>
- Categories
- devel
- Available flavors
- None listed
- Only for architectures
- aarch64, amd64, arm, i386, mips64, mips64el, powerpc, powerpc64, riscv64, alpha, hppa, sparc64, m88k, sh
These are ports metadata. Binary availability depends on the release, architecture and mirror. Build and test dependencies are not an installation checklist.
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