{"schema_version":1,"metadata":{"branch":"current","release":"8.0","architecture":"amd64","generated_at":"2026-10-21T02:36:06.049247+00:00","source_url":"https://cdn.openbsd.org/pub/OpenBSD/snapshots/packages/amd64/sqlports-7.55.tgz","source_sha256":"a9ce8ec55a8fe364fc54ad95f17013a9932c665a6e50e55f31cee56f1d69cccc","package_count":12123,"source_kind":"sqlports"},"package":{"name":"sauerbraten-data-20201227p0","path":"games/sauerbraten,-data","url":"/packages/current/games/sauerbraten,-data/","comment":"sauerbraten data","homepage":"http://sauerbraten.org/","maintainer":"Jonathan Gray <jsg@openbsd.org>","description":"Cube 2: Sauerbraten is a free multiplayer/singleplayer first person\nshooter, built as a major redesign of the Cube FPS.\n\nMuch like the original Cube, the aim of this game is not necessarily\nto produce the most features & eyecandy possible, but rather to allow\nmap/geometry editing to be done dynamically in-game, to create fun\ngameplay and an elegant engine. \n\nThis package contains the datafiles needed to run client and server.\n","description_source":null,"description_unresolved":[],"package_architecture":"*","stem":"sauerbraten-data","readme":null,"dependencies":[{"path":"devel/gmake","type":"build","package_spec":"","url":"/packages/current/devel/gmake/"},{"path":"archivers/bzip2","type":"build","package_spec":"","url":"/packages/current/archivers/bzip2/"}],"reverse_dependencies":{"count":1,"url":"/packages/data/b3/b344a8b2cf89dd23364158c3e69b212689eea08e5e6041d091b3a36946cb2c2e.json"},"categories":["games","x11"],"flavors":[],"only_for_architectures":["i386","amd64","macppc"],"not_for_architectures":[]}}
