{"schema_version":1,"metadata":{"branch":"current","release":"7.9","architecture":"amd64","generated_at":"2026-09-09T04:04:41.004595+00:00","source_url":"https://cdn.openbsd.org/pub/OpenBSD/snapshots/packages/amd64/sqlports-7.55.tgz","source_sha256":"fcdbba1b9df747882aa9bab4af20ebec8dac10655069c90f1cd4145c06e1235e","package_count":12031,"source_kind":"sqlports"},"package":{"name":"libmikmod-3.3.13","path":"audio/libmikmod","url":"/packages/current/audio/libmikmod/","comment":"mikmod sound library","homepage":"https://mikmod.sourceforge.net/","maintainer":"The OpenBSD ports mailing-list <ports@openbsd.org>","description":"The MikMod sound library is a library for playing MOD files, a family of\nmusic file formats dating back to the Amiga in the 1980s, which allowed\nfor music composition using a computer and sampled sounds. The format is\npopular in the demoscene and was used in games from the 1990s, such as\nUnreal.\n","package_architecture":"amd64","stem":"libmikmod","readme":null,"dependencies":[],"reverse_dependencies":{"count":8,"url":"/packages/data/63/635bdae343f18934051b99f33969496f3a0c75345f9d3552e65a1f02660c082b.json"},"categories":["audio","devel"],"flavors":[],"only_for_architectures":[],"not_for_architectures":[]}}
