{"schema_version":1,"metadata":{"branch":"release","release":"7.9","architecture":"amd64","generated_at":"2026-09-09T04:04:02.361425+00:00","source_url":"https://cdn.openbsd.org/pub/OpenBSD/7.9/packages/amd64/sqlports-7.54.tgz","source_sha256":"2de00144847bf9da3a365be982f101dbb55d591ed7a915ea94984a16ab0e0404","package_count":12059,"source_kind":"sqlports"},"package":{"name":"blend2d-0.12.0","path":"graphics/blend2d","url":"/packages/release/graphics/blend2d/","comment":"2d vector graphics engine","homepage":"https://blend2d.com/","maintainer":"The OpenBSD ports mailing-list <ports@openbsd.org>","description":"Blend2D is a high performance 2D vector graphics engine written in C++\nand released under the Zlib license. The engine utilizes a built-in JIT\ncompiler to generate optimized pipelines at runtime that take the\nadvantage of host CPU features and is capable of using multiple threads\nto boost the performance beyond the possibilities of single-threaded\nrendering. Blend2D can render rectangles, simple shapes, geometries\ncomposed of lines and Bézier curves, and text. The 2D pipeline supports\npixel composition, opacity control, and styles such as solid colors,\ngradients, and images.\n","package_architecture":"amd64","stem":"blend2d","readme":null,"dependencies":[{"path":"devel/cmake/core","type":"build","package_spec":"STEM->=4","url":"/packages/release/devel/cmake/core/"},{"path":"devel/ninja","type":"build","package_spec":"","url":"/packages/release/devel/ninja/"}],"reverse_dependencies":{"count":1,"url":"/packages/data/df/df03582783cfcfcc9e8aee52e20d32f09d3b74f7a175a3788c62b54dcb57c122.json"},"categories":["graphics"],"flavors":[],"only_for_architectures":["aarch64","amd64","arm","i386","mips64","mips64el","powerpc","powerpc64","riscv64","sparc64"],"not_for_architectures":[]}}
