{"schema_version":1,"metadata":{"branch":"current","release":"7.9","architecture":"amd64","generated_at":"2026-09-09T04:04:41.004595+00:00","source_url":"https://cdn.openbsd.org/pub/OpenBSD/snapshots/packages/amd64/sqlports-7.55.tgz","source_sha256":"fcdbba1b9df747882aa9bab4af20ebec8dac10655069c90f1cd4145c06e1235e","package_count":12031,"source_kind":"sqlports"},"package":{"name":"libtheoraplay-61p1","path":"multimedia/libtheoraplay","url":"/packages/current/multimedia/libtheoraplay/","comment":"simple library to make decoding of Ogg Theora videos easier","homepage":"https://icculus.org/theoraplay/","maintainer":"Thomas Frohwein <thfr@openbsd.org>","description":"TheoraPlay is a simple library to make decoding of Ogg Theora videos\neasier.\n\nA tiny example to pull data out of an .ogv file is about 50 lines of C\ncode, and a complete SDL-based media player is about 300 lines of code.\n\nTheoraPlay is optimized for multicore CPUs, and is designed to be\nprogrammer-friendly. You will need libogg, libvorbis, and libtheora, of\ncourse, but then you just drop a .c file and two headers into your\nproject and you're ready to hook up video decoding, without worrying\nabout Ogg pages, Vorbis blocks, or Theora decoder state.\n\nPlaces TheoraPlay can be found in use: - Shank.  - Crypt of the\nNecrodancer.  - 20XX.  - FNA.\n","package_architecture":"amd64","stem":"libtheoraplay","readme":null,"dependencies":[{"path":"audio/libogg","type":"library","package_spec":"","url":"/packages/current/audio/libogg/"},{"path":"audio/libvorbis","type":"library","package_spec":"","url":"/packages/current/audio/libvorbis/"},{"path":"multimedia/libtheora","type":"library","package_spec":"","url":"/packages/current/multimedia/libtheora/"}],"reverse_dependencies":{"count":1,"url":"/packages/data/ee/eefca199ee8222e2fab797d033d9d502a102b41d0bb4de73f61b80be7f1a38fa.json"},"categories":["multimedia"],"flavors":[],"only_for_architectures":[],"not_for_architectures":[]}}
