{"schema_version":1,"metadata":{"branch":"release","release":"7.9","architecture":"amd64","generated_at":"2026-09-09T04:04:02.361425+00:00","source_url":"https://cdn.openbsd.org/pub/OpenBSD/7.9/packages/amd64/sqlports-7.54.tgz","source_sha256":"2de00144847bf9da3a365be982f101dbb55d591ed7a915ea94984a16ab0e0404","package_count":12059,"source_kind":"sqlports"},"package":{"name":"OpenEXR-3.4.10","path":"graphics/openexr","url":"/packages/release/graphics/openexr/","comment":"high dynamic range image format","homepage":"http://www.openexr.com/","maintainer":"Antoine Jacoutot <ajacoutot@openbsd.org>","description":"OpenEXR is a high dynamic-range (HDR) image file format developed\nby Industrial Light & Magic for use in computer imaging applications.\n\nOpenEXR is used by ILM on all motion pictures currently in production.\nThe first movies to employ OpenEXR were Harry Potter and the Sorcerers\nStone, Men in Black II, Gangs of New York, and Signs. Since then,\nOpenEXR has become ILM's main image file format.\n\nOpenEXR's features include:\n\n* Higher dynamic range and color precision than existing 8- and 10-bit\nimage file formats.\n* Support for 16-bit floating-point, 32-bit floating-point, and 32-bit\ninteger pixels. The 16-bit floating-point format, called \"half\",\nis compatible with the half data type in NVIDIA's Cg graphics\nlanguage and is supported natively on their new GeForce FX and\nQuadro FX 3D graphics solutions.\n* Multiple lossless image compression algorithms. Some of the included\ncodecs can achieve 2:1 lossless compression ratios on images with\nfilm grain.\n* Extensibility. New compression codecs and image types can easily\nbe added by extending the C++ classes included in the OpenEXR\nsoftware distribution. New image attributes (strings, vectors,\nintegers, etc.) can be added to OpenEXR image headers without\naffecting backward compatibility with existing OpenEXR applications.\n\nILM has released OpenEXR as free software. The OpenEXR software distribution includes: \n\n* IlmImf, a library that reads and writes OpenEXR images. \n* Half, a C++ class for manipulating half values as if they were a\nbuilt-in C++ data type.\nImath, a math library with support for matrices, 2d- and\n* 3d-transformations, solvers for linear/quadratic/cubic equations,\nand more.\n\nApplications and documentations are available as separate OpenBSD packages:\nOpenEXR-tools and OpenEXR-doc.\n","package_architecture":"amd64","stem":"OpenEXR","readme":null,"dependencies":[{"path":"archivers/libdeflate","type":"library","package_spec":"","url":"/packages/release/archivers/libdeflate/"},{"path":"graphics/openjph","type":"library","package_spec":"","url":"/packages/release/graphics/openjph/"},{"path":"math/imath","type":"library","package_spec":"","url":"/packages/release/math/imath/"},{"path":"devel/cmake/core","type":"build","package_spec":"STEM->=4","url":"/packages/release/devel/cmake/core/"},{"path":"devel/ninja","type":"build","package_spec":"","url":"/packages/release/devel/ninja/"},{"path":"devel/dwz","type":"build","package_spec":"","url":"/packages/release/devel/dwz/"}],"reverse_dependencies":{"count":23,"url":"/packages/data/5c/5cee9b825299f1a6d0218226bd7825355ccb75671db1f772b4b0cae9d3b39522.json"},"categories":["graphics"],"flavors":[],"only_for_architectures":["aarch64","amd64","arm","i386","mips64","mips64el","powerpc","powerpc64","riscv64","alpha","hppa","sparc64","m88k","sh"],"not_for_architectures":[]}}
