{"schema_version":1,"metadata":{"branch":"current","release":"7.9","architecture":"amd64","generated_at":"2026-09-09T04:04:41.004595+00:00","source_url":"https://cdn.openbsd.org/pub/OpenBSD/snapshots/packages/amd64/sqlports-7.55.tgz","source_sha256":"fcdbba1b9df747882aa9bab4af20ebec8dac10655069c90f1cd4145c06e1235e","package_count":12031,"source_kind":"sqlports"},"package":{"name":"lostpixels-0.5.3p6","path":"games/lostpixels","url":"/packages/current/games/lostpixels/","comment":"blinkensisters - hunt for the lost pixels","homepage":"http://www.blinkensisters.org","maintainer":"The OpenBSD ports mailing-list <ports@openbsd.org>","description":"You are Agent Kate, one of the agents of the secret BlinkenArea special\nforces, also called the \"BlinkenSisters\". You have just been assigned to\nthe following mission...\n\nFrom the mission briefing:\n\nAn accident in the secret high-energy BlinkenArea lab has transferred\nirreplaceable self-powered pixel hardware to various, random locations\nin another dimension.\n\nYour goal, Agent Kate, is to locate that hardware. We have fitted you\nwith an automated scanner/transmitter that will automatically transfer\nthe pixels back to the lab when you're close to it.\n\nBeware that in dimension B15, while being still on earth, the scale of\nthings will differ from what you expect. Also, B15 is known to be home\nto strange creatures that may pose a threat to you.\n\nAs soon as you have collected all pieces of hardware in one location,\nyou can be transferred to the next location.\n\nGood luck, Agent Kate! \n","package_architecture":"amd64","stem":"lostpixels","readme":null,"dependencies":[{"path":"devel/sdl-net","type":"library","package_spec":"","url":"/packages/current/devel/sdl-net/"},{"path":"devel/sdl-image","type":"library","package_spec":"","url":"/packages/current/devel/sdl-image/"},{"path":"devel/sdl-mixer","type":"library","package_spec":"","url":"/packages/current/devel/sdl-mixer/"},{"path":"devel/sdl-ttf","type":"library","package_spec":"","url":"/packages/current/devel/sdl-ttf/"},{"path":"lang/lua/5.1","type":"runtime","package_spec":"","url":"/packages/current/lang/lua/5.1/"},{"path":"devel/cmake/core","type":"build","package_spec":"STEM->=4","url":"/packages/current/devel/cmake/core/"},{"path":"devel/ninja","type":"build","package_spec":"","url":"/packages/current/devel/ninja/"}],"reverse_dependencies":{"count":0,"url":null},"categories":["games","lang/lua"],"flavors":[],"only_for_architectures":["aarch64","amd64","arm","i386","mips64","mips64el","powerpc","powerpc64","riscv64","sparc64","alpha","hppa","m88k","sh"],"not_for_architectures":[]}}
