{"schema_version":1,"metadata":{"branch":"current","release":"8.0","architecture":"amd64","generated_at":"2026-10-21T02:36:06.049247+00:00","source_url":"https://cdn.openbsd.org/pub/OpenBSD/snapshots/packages/amd64/sqlports-7.55.tgz","source_sha256":"a9ce8ec55a8fe364fc54ad95f17013a9932c665a6e50e55f31cee56f1d69cccc","package_count":12123,"source_kind":"sqlports"},"package":{"name":"xmine-1.0.3p5","path":"games/xmine","url":"/packages/current/games/xmine/","comment":"Athena port of xminesweeper","homepage":"","maintainer":"The OpenBSD ports mailing-list <ports@openbsd.org>","description":"xmine is an X11-based version of the popular PC game Minesweeper. The\nobject is to place flags on mines on the game board without exposing\nthem.\n\nxmine is freely redistributable.  It's mostly Xlib-based, but it\nrequires Motif libraries for the menus.\n\nAuthor: Paul Falstad (pf@z-code.com)\n===\n\nThis version of xmine is based on Paul Falstad's version 1.0.3, as\npublished in comp.sources.x. It has been heavily munged to work\nwithout OSF/Motif.\n\nSince the game itself has some 3D look, linking against the famous\nXaw3d library is highly recommended.\n\n---\nenjoy,\n\tJoerg Wunsch <joerg@FreeBSD.org>\n","description_source":null,"description_unresolved":[],"package_architecture":"amd64","stem":"xmine","readme":null,"dependencies":[{"path":"x11/Xaw3d","type":"library","package_spec":"","url":"/packages/current/x11/Xaw3d/"},{"path":"devel/imake","type":"build","package_spec":"","url":"/packages/current/devel/imake/"},{"path":"devel/imake-cf","type":"build","package_spec":"","url":"/packages/current/devel/imake-cf/"}],"reverse_dependencies":{"count":0,"url":null},"categories":["games"],"flavors":[],"only_for_architectures":[],"not_for_architectures":[]}}
