{"schema_version":1,"metadata":{"branch":"current","release":"7.9","architecture":"amd64","generated_at":"2026-09-09T04:04:41.004595+00:00","source_url":"https://cdn.openbsd.org/pub/OpenBSD/snapshots/packages/amd64/sqlports-7.55.tgz","source_sha256":"fcdbba1b9df747882aa9bab4af20ebec8dac10655069c90f1cd4145c06e1235e","package_count":12031,"source_kind":"sqlports"},"package":{"name":"foobillard-3.0ap3","path":"games/foobillard","url":"/packages/current/games/foobillard/","comment":"OpenGL billard game","homepage":"https://foobillard.sourceforge.net/","maintainer":"The OpenBSD ports mailing-list <ports@openbsd.org>","description":"FooBillard is a free OpenGL-billard game for Linux with realistic\nphysics, AI-player and many gametypes like pool carambol or snooker. Why\nfoo? Well, actually I had this logo (F.B.-Florian Berger) and then foo\nsounds a bit like pool (Somehow I wasn't quite attracted by the name\nFoolBillard) The main physics is quite mature but not yet perfect. If\nyou are a billard-pro and you're missing some physics, please tell me.\nCause I've implemented it like I think it should work, which might\ndiffer from reality.\n","package_architecture":"amd64","stem":"foobillard","readme":null,"dependencies":[{"path":"graphics/png","type":"library","package_spec":"","url":"/packages/current/graphics/png/"},{"path":"devel/sdl","type":"library","package_spec":"","url":"/packages/current/devel/sdl/"},{"path":"devel/gmake","type":"build","package_spec":"","url":"/packages/current/devel/gmake/"}],"reverse_dependencies":{"count":0,"url":null},"categories":["games","x11"],"flavors":[],"only_for_architectures":[],"not_for_architectures":[]}}
