{"schema_version":1,"metadata":{"branch":"current","release":"7.9","architecture":"amd64","generated_at":"2026-09-09T04:04:41.004595+00:00","source_url":"https://cdn.openbsd.org/pub/OpenBSD/snapshots/packages/amd64/sqlports-7.55.tgz","source_sha256":"fcdbba1b9df747882aa9bab4af20ebec8dac10655069c90f1cd4145c06e1235e","package_count":12031,"source_kind":"sqlports"},"package":{"name":"dsda-doom-0.29.4","path":"games/dsda-doom","url":"/packages/current/games/dsda-doom/","comment":"fork of prboom+ with a focus on speedrunning","homepage":"https://github.com/kraflab/dsda-doom","maintainer":"Lucas de Sena <lucas@seninha.org>","description":"DSDA-Doom (also Doom Speed Demos Archive - Doom) is a source port based\non the PrBoom+um 2.6.x fork of PrBoom+ by Ryan Krafnick (Kraflab).\n\nIt has extra tooling for demo recording and playback, with a focus on\nspeedrunning.  It also implements several new standards for mod and map\nauthors alike.\n\nNew features from PrBoom+ include:\n- Heretic, Hexen, MBF21, and Doom-in-Hexen support\n- In-game console and scripting\n- Full controller support\n- Palette-based lightmode for opengl\n- Debugging features for testing\n- Strict mode for speedrunning\n- Various quality of life improvements\n- Advanced tools for TASing\n- Rewind\n","package_architecture":"amd64","stem":"dsda-doom","readme":null,"dependencies":[{"path":"archivers/libzip","type":"library","package_spec":"","url":"/packages/current/archivers/libzip/"},{"path":"audio/fluidsynth","type":"library","package_spec":"","url":"/packages/current/audio/fluidsynth/"},{"path":"audio/libmad","type":"library","package_spec":"","url":"/packages/current/audio/libmad/"},{"path":"audio/libsndfile","type":"library","package_spec":"","url":"/packages/current/audio/libsndfile/"},{"path":"audio/libvorbis","type":"library","package_spec":"","url":"/packages/current/audio/libvorbis/"},{"path":"audio/libxmp","type":"library","package_spec":"","url":"/packages/current/audio/libxmp/"},{"path":"audio/portmidi","type":"library","package_spec":"","url":"/packages/current/audio/portmidi/"},{"path":"devel/sdl2-mixer","type":"library","package_spec":"","url":"/packages/current/devel/sdl2-mixer/"},{"path":"devel/sdl2-image","type":"library","package_spec":"","url":"/packages/current/devel/sdl2-image/"},{"path":"devel/desktop-file-utils","type":"runtime","package_spec":"","url":"/packages/current/devel/desktop-file-utils/"},{"path":"x11/gtk+4,-guic","type":"runtime","package_spec":"","url":"/packages/current/x11/gtk%2B4,-guic/"},{"path":"devel/cmake/core","type":"build","package_spec":"STEM->=4","url":"/packages/current/devel/cmake/core/"},{"path":"devel/ninja","type":"build","package_spec":"","url":"/packages/current/devel/ninja/"},{"path":"devel/dwz","type":"build","package_spec":"","url":"/packages/current/devel/dwz/"}],"reverse_dependencies":{"count":0,"url":null},"categories":["games","x11"],"flavors":[],"only_for_architectures":["aarch64","amd64","arm","i386","mips64","mips64el","powerpc","powerpc64","riscv64","sparc64","alpha","hppa"],"not_for_architectures":[]}}
