{"schema_version":1,"metadata":{"branch":"current","release":"7.9","architecture":"amd64","generated_at":"2026-09-09T04:04:41.004595+00:00","source_url":"https://cdn.openbsd.org/pub/OpenBSD/snapshots/packages/amd64/sqlports-7.55.tgz","source_sha256":"fcdbba1b9df747882aa9bab4af20ebec8dac10655069c90f1cd4145c06e1235e","package_count":12031,"source_kind":"sqlports"},"package":{"name":"yquake2-8.70","path":"games/yquake2","url":"/packages/current/games/yquake2/","comment":"Yamagi Quake II","homepage":"https://www.yamagi.org/quake2/","maintainer":"Tom Murphy <openbsd@pertho.net>","description":"Yamagi Quake II is an enhanced client for id Software's Quake II. The\nmain focus is an unchanged single player experience like back in 1997,\nthus the gameplay and the graphics are unaltered. Over 1000 bugs were\nfixed and an extensive code audit done, making Yamagi Quake II one of\nthe most solid Quake II implementations available. Other than most ports\nYamagi Quake II is full 64 bit clean, so it works perfectly on modern 64\nbit processors and operating systems.\n","package_architecture":"amd64","stem":"yquake2","readme":{"url":"/packages/data/cd/cd252c9140ae7f6b0efa267d80df390ea30c88d94cdd6c078756707b280bf6ed.json","unresolved":["TRUEPREFIX"]},"dependencies":[{"path":"audio/openal","type":"library","package_spec":"","url":"/packages/current/audio/openal/"},{"path":"devel/sdl3","type":"library","package_spec":"","url":"/packages/current/devel/sdl3/"},{"path":"net/curl","type":"library","package_spec":"","url":"/packages/current/net/curl/"},{"path":"devel/gmake","type":"build","package_spec":"","url":"/packages/current/devel/gmake/"},{"path":"archivers/xz","type":"build","package_spec":"STEM->=5.4.0","url":"/packages/current/archivers/xz/"}],"reverse_dependencies":{"count":0,"url":null},"categories":["games"],"flavors":[],"only_for_architectures":["aarch64","amd64","arm","i386","mips64","mips64el","powerpc","powerpc64","riscv64","sparc64","alpha","hppa"],"not_for_architectures":[]}}
