{"schema_version":1,"metadata":{"branch":"release","release":"7.9","architecture":"amd64","generated_at":"2026-09-09T04:04:02.361425+00:00","source_url":"https://cdn.openbsd.org/pub/OpenBSD/7.9/packages/amd64/sqlports-7.54.tgz","source_sha256":"2de00144847bf9da3a365be982f101dbb55d591ed7a915ea94984a16ab0e0404","package_count":12059,"source_kind":"sqlports"},"package":{"name":"wrath-1.0","path":"games/wrath","url":"/packages/release/games/wrath/","comment":"client of wrath-darkplaces engine","homepage":"https://github.com/Official3DRealms/wrath-darkplaces","maintainer":"The OpenBSD ports mailing-list <ports@openbsd.org>","description":"wrath is the client for the wrath-darkplaces engine used in\nWRATH: Aeon of Ruin, a game that embraces the timeless elements\nof classic titles such as DOOM, QUAKE, DUKE NUKEM 3D, BLOOD,\nUNREAL and HEXEN and carries them into the 21st century.\n\nWhile this package and the game engine are open source, one\nstill needs to provide the original game assets from WRATH:\nAeon of Ruin, which is not open source. You will need to\npurchase the original game to use this package.\n","package_architecture":"amd64","stem":"wrath","readme":{"url":"/packages/data/c1/c1015ae3b6c656601a893df80d1717ea6166f0f61eb5b770f317ef612fdaa10e.json","unresolved":[]},"dependencies":[{"path":"devel/sdl2","type":"library","package_spec":"","url":"/packages/release/devel/sdl2/"},{"path":"graphics/jpeg","type":"library","package_spec":"","url":"/packages/release/graphics/jpeg/"},{"path":"devel/gmake","type":"build","package_spec":"","url":"/packages/release/devel/gmake/"}],"reverse_dependencies":{"count":0,"url":null},"categories":["games"],"flavors":[],"only_for_architectures":["aarch64","amd64","arm","i386","mips64","mips64el","powerpc","powerpc64","riscv64","alpha","hppa","sparc64"],"not_for_architectures":[]}}
