{"schema_version":1,"metadata":{"branch":"current","release":"7.9","architecture":"amd64","generated_at":"2026-09-09T04:04:41.004595+00:00","source_url":"https://cdn.openbsd.org/pub/OpenBSD/snapshots/packages/amd64/sqlports-7.55.tgz","source_sha256":"fcdbba1b9df747882aa9bab4af20ebec8dac10655069c90f1cd4145c06e1235e","package_count":12031,"source_kind":"sqlports"},"package":{"name":"rigg-1.1","path":"games/rigg","url":"/packages/current/games/rigg/","comment":"run independent games","homepage":"https://github.com/rfht/rigg","maintainer":"Thomas Frohwein <thfr@openbsd.org>","description":"rigg serves as a thin, OpenBSD-adapted runtime wrapper for independent games\nbased on certain engines. rigg handles visibility of files by using unveil(2)\nto hide those that conflict with execution on OpenBSD. This solves a common\nproblem with commercial games based on open-source frameworks like FNA, LibGDX,\nor HashLink. In addition, rigg also enforces a minimum-necessary filesystem view\nby default via unveil(2). Some basic engine configuration for OpenBSD like\ndllmap for mono(1) is included.\n","package_architecture":"amd64","stem":"rigg","readme":null,"dependencies":[{"path":"lang/hashlink","type":"library","package_spec":"","url":"/packages/current/lang/hashlink/"},{"path":"lang/mono","type":"library","package_spec":"","url":"/packages/current/lang/mono/"},{"path":"lang/mono","type":"runtime","package_spec":"","url":"/packages/current/lang/mono/"},{"path":"lang/mono","type":"build","package_spec":"","url":"/packages/current/lang/mono/"}],"reverse_dependencies":{"count":1,"url":"/packages/data/ee/eefca199ee8222e2fab797d033d9d502a102b41d0bb4de73f61b80be7f1a38fa.json"},"categories":["games","lang/mono"],"flavors":[],"only_for_architectures":["aarch64","amd64","i386"],"not_for_architectures":[]}}
