{"schema_version":1,"metadata":{"branch":"release","release":"7.9","architecture":"amd64","generated_at":"2026-09-09T04:04:02.361425+00:00","source_url":"https://cdn.openbsd.org/pub/OpenBSD/7.9/packages/amd64/sqlports-7.54.tgz","source_sha256":"2de00144847bf9da3a365be982f101dbb55d591ed7a915ea94984a16ab0e0404","package_count":12059,"source_kind":"sqlports"},"package":{"name":"quakespasm-0.96.3","path":"games/quakespasm","url":"/packages/release/games/quakespasm/","comment":"SDL Quake port","homepage":"https://quakespasm.sourceforge.net","maintainer":"Jonathan Gray <jsg@openbsd.org>","description":"QuakeSpasm is a *Nix friendly Quake Engine based on the SDL port of the\npopular FitzQuake. It includes some new features, important fixes, and\naims for portability and 64 bit correctness.\n\nTo run QuakeSpasm you must have the original quake datafiles from one of\nthe original CD releases or obtained from the Steam or GOG online stores.\n\nFor the base game copy the \"id1\" directory to\n${PREFIX}/share/quakespasm/id1\n\nThe mission pack directories \"rogue\" and \"hipnotic\" can also be copied\ninto place and run by specifying the -game <dirname>, ie\n\nquakespasm -game hipnotic\n","package_architecture":"amd64","stem":"quakespasm","readme":null,"dependencies":[{"path":"audio/libmad","type":"library","package_spec":"","url":"/packages/release/audio/libmad/"},{"path":"audio/libvorbis","type":"library","package_spec":"","url":"/packages/release/audio/libvorbis/"},{"path":"devel/sdl2","type":"library","package_spec":"","url":"/packages/release/devel/sdl2/"},{"path":"devel/gmake","type":"build","package_spec":"","url":"/packages/release/devel/gmake/"}],"reverse_dependencies":{"count":0,"url":null},"categories":["games"],"flavors":[],"only_for_architectures":[],"not_for_architectures":[]}}
