{"schema_version":1,"metadata":{"branch":"current","release":"7.9","architecture":"amd64","generated_at":"2026-09-09T04:04:41.004595+00:00","source_url":"https://cdn.openbsd.org/pub/OpenBSD/snapshots/packages/amd64/sqlports-7.55.tgz","source_sha256":"fcdbba1b9df747882aa9bab4af20ebec8dac10655069c90f1cd4145c06e1235e","package_count":12031,"source_kind":"sqlports"},"package":{"name":"sauerbraten-20201227","path":"games/sauerbraten","url":"/packages/current/games/sauerbraten/","comment":"sauerbraten client","homepage":"http://sauerbraten.org/","maintainer":"Jonathan Gray <jsg@openbsd.org>","description":"Cube 2: Sauerbraten is a free multiplayer/singleplayer first person\nshooter, built as a major redesign of the Cube FPS.\n\nMuch like the original Cube, the aim of this game is not necessarily\nto produce the most features & eyecandy possible, but rather to allow\nmap/geometry editing to be done dynamically in-game, to create fun\ngameplay and an elegant engine. \n\nThis package contains the client and server binaries.\n","package_architecture":"amd64","stem":"sauerbraten","readme":null,"dependencies":[{"path":"devel/sdl2-mixer","type":"library","package_spec":"","url":"/packages/current/devel/sdl2-mixer/"},{"path":"devel/sdl2-image","type":"library","package_spec":"","url":"/packages/current/devel/sdl2-image/"},{"path":"net/enet","type":"library","package_spec":"","url":"/packages/current/net/enet/"},{"path":"games/sauerbraten,-data","type":"runtime","package_spec":"","url":"/packages/current/games/sauerbraten,-data/"},{"path":"devel/gmake","type":"build","package_spec":"","url":"/packages/current/devel/gmake/"},{"path":"archivers/bzip2","type":"build","package_spec":"","url":"/packages/current/archivers/bzip2/"}],"reverse_dependencies":{"count":0,"url":null},"categories":["games","x11"],"flavors":[],"only_for_architectures":["i386","amd64","macppc"],"not_for_architectures":[]}}
