{"schema_version":1,"metadata":{"branch":"release","release":"7.9","architecture":"amd64","generated_at":"2026-09-09T04:04:02.361425+00:00","source_url":"https://cdn.openbsd.org/pub/OpenBSD/7.9/packages/amd64/sqlports-7.54.tgz","source_sha256":"2de00144847bf9da3a365be982f101dbb55d591ed7a915ea94984a16ab0e0404","package_count":12059,"source_kind":"sqlports"},"package":{"name":"bluemoon-2.14p0","path":"games/bluemoon","url":"/packages/release/games/bluemoon/","comment":"console-based 52-card solitare game","homepage":"http://www.catb.org/~esr/bluemoon/","maintainer":"The OpenBSD ports mailing-list <ports@openbsd.org>","description":"Blue Moon solitaire is a 52-card solitaire that starts with the entire\ndeck shuffled and dealt out in four rows. The aces are then moved to the\nleft end of the layout, making 4 initial free spaces. You may move to a\nspace only the card that matches the left neighbor in suit, and is one\ngreater in rank. Kings are high, so no cards may be placed to their\nright (they create dead spaces).\n\nWhen no moves can be made, cards still out of sequence are reshuffled\nand dealt face up after the ends of the partial sequences, leaving a\ncard space after each sequence, so that each row looks like a partial\nsequence followed by a space, followed by enough cards to make a row of\n14.\n\nA moment's reflection will show that this game cannot take more than 13\ndeals. A good score is 1-3 deals, 4-7 is average, 8 or more is poor.\n","package_architecture":"amd64","stem":"bluemoon","readme":null,"dependencies":[{"path":"devel/desktop-file-utils","type":"runtime","package_spec":"","url":"/packages/release/devel/desktop-file-utils/"}],"reverse_dependencies":{"count":0,"url":null},"categories":["games"],"flavors":[],"only_for_architectures":[],"not_for_architectures":[]}}
