{"schema_version":1,"metadata":{"branch":"current","release":"7.9","architecture":"amd64","generated_at":"2026-09-09T04:04:41.004595+00:00","source_url":"https://cdn.openbsd.org/pub/OpenBSD/snapshots/packages/amd64/sqlports-7.55.tgz","source_sha256":"fcdbba1b9df747882aa9bab4af20ebec8dac10655069c90f1cd4145c06e1235e","package_count":12031,"source_kind":"sqlports"},"package":{"name":"jbrickshooter-1.6.0p5","path":"games/jbrickshooter","url":"/packages/current/games/jbrickshooter/","comment":"brick shooter reflexion game","homepage":"https://github.com/X-Stranger/jbrickshooter","maintainer":"The OpenBSD ports mailing-list <ports@openbsd.org>","description":"The game field is a square of a hundred cells. The game starts with some\ncolored bricks arranged randomly in the field. Empty cells are black.\n\nEach side of the field has three layers of bricks. Any brick that can\nmove will show an arrow when the mouse is over it. Clicking the mouse\nstarts the brick moving through the field in the direction of its arrow.\nWhen the brick hits another brick it stops.\n","package_architecture":"amd64","stem":"jbrickshooter","readme":null,"dependencies":[{"path":"java/javaPathHelper","type":"runtime","package_spec":"","url":"/packages/current/java/javaPathHelper/"},{"path":"devel/jdk/11","type":"runtime","package_spec":"jdk->=11v0","url":"/packages/current/devel/jdk/11/"},{"path":"devel/jdk/11","type":"build","package_spec":"jdk->=11v0,<12v0","url":"/packages/current/devel/jdk/11/"},{"path":"devel/apache-ant","type":"build","package_spec":"","url":"/packages/current/devel/apache-ant/"}],"reverse_dependencies":{"count":0,"url":null},"categories":["games","java"],"flavors":[],"only_for_architectures":["i386","amd64","aarch64","sparc64"],"not_for_architectures":[]}}
