{"schema_version":1,"metadata":{"branch":"release","release":"8.0","architecture":"amd64","generated_at":"2026-10-21T02:35:53.703506+00:00","source_url":"https://cdn.openbsd.org/pub/OpenBSD/8.0/packages/amd64/sqlports-7.55.tgz","source_sha256":"393d2bd6f5b23c8ba1809ec63f3e8310d7787d329b7350089609a078eb01a387","package_count":12098,"source_kind":"sqlports"},"package":{"name":"rigg-1.1","path":"games/rigg","url":"/packages/release/games/rigg/","comment":"run independent games","homepage":"https://github.com/rfht/rigg","maintainer":"Thomas Frohwein <thfr@openbsd.org>","description":"rigg serves as a thin, OpenBSD-adapted runtime wrapper for independent games\nbased on certain engines. rigg handles visibility of files by using unveil(2)\nto hide those that conflict with execution on OpenBSD. This solves a common\nproblem with commercial games based on open-source frameworks like FNA, LibGDX,\nor HashLink. In addition, rigg also enforces a minimum-necessary filesystem view\nby default via unveil(2). Some basic engine configuration for OpenBSD like\ndllmap for mono(1) is included.\n","description_source":null,"description_unresolved":[],"package_architecture":"amd64","stem":"rigg","readme":null,"dependencies":[{"path":"lang/hashlink","type":"library","package_spec":"","url":"/packages/release/lang/hashlink/"},{"path":"lang/mono","type":"library","package_spec":"","url":"/packages/release/lang/mono/"},{"path":"lang/mono","type":"runtime","package_spec":"","url":"/packages/release/lang/mono/"},{"path":"lang/mono","type":"build","package_spec":"","url":"/packages/release/lang/mono/"}],"reverse_dependencies":{"count":1,"url":"/packages/data/ed/edcd54640f8f0c118315822bc500d5caa4e0e1c9f835779e14a0761a0d8bf2f4.json"},"categories":["games","lang/mono"],"flavors":[],"only_for_architectures":["aarch64","amd64","i386"],"not_for_architectures":[]}}
