{"schema_version":1,"metadata":{"branch":"current","release":"7.9","architecture":"amd64","generated_at":"2026-09-09T04:04:41.004595+00:00","source_url":"https://cdn.openbsd.org/pub/OpenBSD/snapshots/packages/amd64/sqlports-7.55.tgz","source_sha256":"fcdbba1b9df747882aa9bab4af20ebec8dac10655069c90f1cd4145c06e1235e","package_count":12031,"source_kind":"sqlports"},"package":{"name":"heroes-0.21p10","path":"games/heroes","url":"/packages/current/games/heroes/","comment":"graphically improved game of yore","homepage":"https://heroes.sourceforge.net/","maintainer":"Anthony J. Bentley <anthony@anjbe.name>","description":"Heroes is similar to the \"Tron\" and \"Nibbles\" games of yore, but\nincludes many graphical improvements and new game features. In\nit, you must maneuver a small vehicle around a world and collect\npowerups while avoiding obstacles.\n\nFlavors:\n\tsdl\t- build with the Simple DirectMedia Layer library\n\t\tand SDL_mixer for the sound interface\n\tggi\t- build with the Generic Graphics Library\n\t\tno sound support\n","package_architecture":"amd64","stem":"heroes","readme":null,"dependencies":[{"path":"devel/gettext","type":"library","package_spec":"","url":"/packages/current/devel/gettext/"},{"path":"devel/sdl","type":"library","package_spec":"","url":"/packages/current/devel/sdl/"},{"path":"devel/sdl-mixer","type":"library","package_spec":"","url":"/packages/current/devel/sdl-mixer/"},{"path":"devel/gmake","type":"build","package_spec":"","url":"/packages/current/devel/gmake/"}],"reverse_dependencies":{"count":0,"url":null},"categories":["games","x11"],"flavors":[],"only_for_architectures":[],"not_for_architectures":[]}}
