Qt6 shader tools module
Project homepage: https://www.qt.io/
Description
The Qt Shader Tools module builds on the SPIR-V Open Source Ecosystem as
described at the Khronos SPIR-V web site. For compiling into SPIR-V glslang is
used, while translating and reflecting is done via SPIRV-Cross.
Package information
- Ports path
- x11/qt6/qtshadertools
- Package architecture
- amd64
- Maintainer
- Rafael Sadowski <rsadowski@openbsd.org>
- Categories
- x11, devel
- Available flavors
- None listed
- Only for architectures
- alpha, hppa, m88k, sh, aarch64, amd64, arm, i386, mips64, mips64el, powerpc, powerpc64, riscv64, sparc64
Ports list build and test dependencies as well as runtime dependencies. pkg_add selects those needed for installation.
Direct dependencies
Library
Build
- devel/cmake/core STEM->=4
- devel/ninja
- devel/dwz
- archivers/xz STEM->=5.4.0
Used by (24 dependency relationships)
Includes library, runtime, build and test dependencies.