OpenBSD Handbook

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qhull-2020.2

computing the convex hull

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Description

Qhull computes convex hulls, Delaunay triangulations, halfspace intersections about a point, Voronoi diagrams, furthest-site Delaunay triangulations, and furthest-site Voronoi diagrams. It runs in 2-d, 3-d, 4-d, and higher dimensions. It implements the Quickhull algorithm for computing the convex hull. Qhull handles roundoff errors from floating point arithmetic. It computes volumes, surface areas, and approximations to the convex hull.

Package information

Ports path
math/qhull
Package architecture
amd64
Maintainer
The OpenBSD ports mailing-list <ports@openbsd.org>
Categories
math
Available flavors
None listed

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