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p5-Math-Random-ISAAC-1.004p1

interface to the ISAAC PRNG algorithm

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Description

The ISAAC algorithm is designed to take some seed information and produce seemingly random results as output. However, ISAAC (Indirection, Shift, Accumulate, Add, and Count) has different goals than other commonly used algorithms. In particular, it's really fast - on average, it requires only 18.75 machine cycles to generate a 32-bit value. This makes it suitable for applications where a significant amount of random data needs to be produced quickly, such solving using the Monte Carlo method or for games.

Package information

Ports path
math/p5-Math-Random-ISAAC
Package architecture
*
Maintainer
The OpenBSD ports mailing-list <ports@openbsd.org>
Categories
math, perl5
Available flavors
None listed

These are ports metadata. Binary availability depends on the release, architecture and mirror. Build and test dependencies are not an installation checklist.

Direct dependencies

Test

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