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Current snapshot · amd64 · Generated 2026-09-09

shaderc-2025.5p0

SL/HLSL to SPIR-V shader compiler

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Description

shaderc is a collection of tools, libraries and tests for shader compilation. At the moment it includes: - glslc, a command line compiler for GLSL/HLSL to SPIR-V, and - libshaderc, a library API for accessing glslc functionality. glslc wraps around core functionality in glslang and SPIRV-Tools. glslc and its library aims to to provide: - a command line compiler with GCC- and Clang-like usage, for better integration with build systems - an API where functionality can be added without breaking existing clients - an API supporting standard concurrency patterns across multiple operating systems - increased functionality such as file #include support

Package information

Ports path
graphics/shaderc
Package architecture
amd64
Maintainer
Omar Polo <op@openbsd.org>
Categories
graphics, lang/python
Available flavors
None listed
Only for architectures
aarch64, amd64, arm, i386, mips64, mips64el, powerpc, powerpc64, riscv64, sparc64, alpha, hppa

These are ports metadata. Binary availability depends on the release, architecture and mirror. Build and test dependencies are not an installation checklist.

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