reusable library for GPU-accelerated video/image rendering
Project homepage: https://github.com/haasn/libplacebo
Description
libplacebo is essentially the core rendering algorithms and ideas of
mpv turned into a library. This grew out of an interest to accomplish
the following goals:
- Clean up mpv's internal RA API and make it reusable for other projects.
- Provide a standard library of useful GPU-accelerated image processing
primitives based on GLSL, so projects like VLC or Firefox can use them
without incurring a heavy dependency on libmpv.
- Rewrite core parts of mpv's GPU-accelerated video renderer on top of
redesigned abstractions. (Basically, I wanted to eliminate stateful
APIs like shader_cache.c and totally redesign gpu/video.c)
Package information
- Ports path
- graphics/libplacebo
- Package architecture
- amd64
- Maintainer
- Brad Smith <brad@comstyle.com>
- Categories
- graphics
- Available flavors
- None listed
- Only for architectures
- aarch64, amd64, arm, i386, mips64, mips64el, powerpc, powerpc64, riscv64, sparc64, alpha, hppa
Ports list build and test dependencies as well as runtime dependencies. pkg_add selects those needed for installation.
Direct dependencies
Library
Build
- devel/fast-float
- graphics/glad STEM->=2.0.6
- graphics/vulkan-headers
- devel/meson STEM->=1.12.1v0
- devel/dwz
Used by (2 dependency relationships)
Includes library, runtime, build and test dependencies.