OpenBSD Handbook

Current snapshot · amd64 · Generated 2026-09-09

animorph-0.3p5

morphing engine

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Description

Animorph is a morphing engine responsible for calculating and then executing all the real time changes to the MakeHuman basemesh, as required by the user's morph target selections and those target's value settings. Naturally, it also loads and saves character body setting (.bs) files.

Package information

Ports path
graphics/animorph
Package architecture
amd64
Maintainer
The OpenBSD ports mailing-list <ports@openbsd.org>
Categories
graphics
Available flavors
None listed
Only for architectures
aarch64, amd64, arm, i386, mips64, mips64el, powerpc, powerpc64, riscv64, sparc64, alpha, hppa, m88k, sh

These are ports metadata. Binary availability depends on the release, architecture and mirror. Build and test dependencies are not an installation checklist.

Direct dependencies

None listed in sqlports.

Used by (1 dependency relationships)

Includes library, runtime, build and test relationships. Results load 100 at a time.

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