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Current snapshot · amd64 · Generated 2026-09-09

rigg-1.1

run independent games

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Description

rigg serves as a thin, OpenBSD-adapted runtime wrapper for independent games based on certain engines. rigg handles visibility of files by using unveil(2) to hide those that conflict with execution on OpenBSD. This solves a common problem with commercial games based on open-source frameworks like FNA, LibGDX, or HashLink. In addition, rigg also enforces a minimum-necessary filesystem view by default via unveil(2). Some basic engine configuration for OpenBSD like dllmap for mono(1) is included.

Package information

Ports path
games/rigg
Package architecture
amd64
Maintainer
Thomas Frohwein <thfr@openbsd.org>
Categories
games, lang/mono
Available flavors
None listed
Only for architectures
aarch64, amd64, i386

These are ports metadata. Binary availability depends on the release, architecture and mirror. Build and test dependencies are not an installation checklist.

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