recoil-rts-2026.07.04p0
real-time strategy game engine for Beyond All Reason
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Description
Recoil is a battle tested open-source RTS engine, successor of Spring. It is
designed, in its basis, to be able to run the content of the game Total
Annihilation and deliver a similar, but improved, gaming experience. Games can
be intense and very large scaled, with fight of, literally, hundreds of units
and the mods allow very wide arrays of different strategies and tactics. Some
of the games powered by Recoil: Beyond All Reason, ZeroK, TA Prime and Metal
Factions.
Package information
- Ports path
- games/recoil-rts
- Package architecture
- amd64
- Maintainer
- Thomas Frohwein <thfr@openbsd.org>
- Categories
- games, x11
- Available flavors
- None listed
- Only for architectures
- aarch64, amd64
These are ports metadata. Binary availability depends on the release, architecture and mirror. Build and test dependencies are not an installation checklist.
Direct dependencies
Library
Runtime
Build
- archivers/p7zip
- converters/libiconv
- devel/boost
- shells/bash
- textproc/asciidoc
- devel/cmake/core STEM->=4
- devel/ninja