enhanced version the PrBoom Doom engine
Project homepage: https://prboom-plus.sourceforge.net/
Description
Modified PrBoom port with uncapped framerate, variable gamespeed,
re-record, walkcam, chasecam, full mouselook, fov and other features
without loss of compatibility with original DOOM.
Not intended to replace the prboom package, this port has additional
features particularly interesting to fans of demo recording/playback.
A registered IWAD from one of the original Doom games may be placed in
/usr/local/share/doom/.
Music is available with the timidity package.
Package information
- Ports path
- games/prboom-plus
- Package architecture
- amd64
- Maintainer
- Ryan Freeman <ryan@slipgate.org>
- Categories
- games, x11
- Available flavors
- None listed
- Only for architectures
- aarch64, amd64, arm, i386, mips64, mips64el, powerpc, powerpc64, riscv64, sparc64, alpha, hppa
Ports list build and test dependencies as well as runtime dependencies. pkg_add selects those needed for installation.
Direct dependencies
Library
Build
OpenBSD README
+----------------------------------------------------------------------- | Running prboom-plus on OpenBSD +----------------------------------------------------------------------- PrBoom-Plus can run in several game modes. Doom shareware is available in the doomdata package. One or more registered IWADs may be placed in /usr/local/share/doom/. Doom, Ultimate Doom, Doom II: Hell on Earth, and Final Doom are supported. If multiple IWADs are installed, you may specify the one you want to play via the -iwad command-line parameter e.g. $ prboom-plus -iwad doom.wad Music is available with the timidity package.