QuakeWorld server
Project homepage: https://mvdsv.quake.se/
Description
MVDSV (MultiView Demo SerVer) is a Quakeworld server that not only
offers a multiplayer environment, but also allows to record demos from
every player's point of view as well as providing different game modes.
You will need to purchase the original Quake 1 game to use this package.
Package information
- Ports path
- games/mvdsv
- Package architecture
- amd64
- Maintainer
- Tom Murphy <openbsd@pertho.net>
- Categories
- games
- Available flavors
- None listed
Ports list build and test dependencies as well as runtime dependencies. pkg_add selects those needed for installation.
Direct dependencies
Library
Build
OpenBSD README
+-----------------------------------------------------------------------
| Running mvdsv on OpenBSD
+-----------------------------------------------------------------------
To run the Quakeworld server you need the original Quake 1 data files
(must be purchased with the game):
1) Create a 'quake' directory somewhere
2) Create a 'qw' directory underneath the quake directory
3) Copy the following examples files into 'qw' directory:
- /usr/local/share/examples/mvdsv/qwprogs.dat
- /usr/local/share/examples/mvdsv/server.cfg
4) Place pak0.pak and pak1.pak (from the Quake 1 data files)
in the qw directory.
If files are uppercase, they must be renamed to lowercase.
5) Edit the server.cfg in the qw directory to suit your needs
6) cd up to the parent directory ('quake')
7) Run the server with: mvdsv -game qw +exec server.cfg
(Note: qwprogs.dat is freely downloadable and under GPLv2 license)