OpenBSD Handbook

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    • Part I. Install & Configure
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      • OpenBSD Package Search

        fs2open-26.0.1

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        OpenBSD branch
        OpenBSD 8.0 releaseCurrent snapshot

        Current snapshot ยท amd64

        open source game engine based on FreeSpace 2

        Project homepage: https://github.com/scp-fs2open/fs2open.github.com

        Description

        The FreeSpace 2 Source Code Project is the project of a group of programmers currently maintaining and enhancing the game engine for the space combat simulator FreeSpace 2, developed by Volition. The source code was released in 2002, and is used by several projects. Most prominent among these are games based on the Babylon 5 and 2004 Battlestar Galactica universes.

        Package information

        Ports path
        games/fs2open
        Package architecture
        amd64
        Maintainer
        Thomas Frohwein <thfr@openbsd.org>
        Categories
        games, lang/lua
        Available flavors
        None listed
        Only for architectures
        aarch64, amd64, i386

        Ports list build and test dependencies as well as runtime dependencies. pkg_add selects those needed for installation.

        Direct dependencies

        Library

        • audio/openal
        • devel/jansson
        • devel/libusb1
        • devel/sdl2
        • graphics/ffmpeg
        • graphics/png
        • graphics/vulkan-loader

        Runtime

        • lang/lua/5.1

        Build

        • devel/cmake/core STEM->=4
        • devel/ninja
        • lang/lua/5.1
        OpenBSD README
        +-------------------------------------------------------------------------------
        | Running fs2open on OpenBSD
        +-------------------------------------------------------------------------------
        
        Game Files
        ==========
        
        In order to play FreeSpace 2, you need to purchase the original game
        and move its files to ~/.local/share/fs2open.
        
        First, locate the folder with the FreeSpace2.exe executable. For the
        gog.com version, this would be the 'app' subfolder which contains
        several files, including the FreeSpace2.exe, Root_fs2.vp, and data
        subfolder(s). (note that port innoextract can unpack gog.com Windows
        installers.) Then copy or move all files and folders to
        ~/.local/share/fs2open
        
        Cutscenes
        =========
        
        In order to get cutscenes to work (ten .mve or .MVE files), they need
        to be in the data/movies directory. With the gog.com version, you can
        find these files somewhere in the data2 and data3 directories. You may
        need to create the data/movies directory yourself if it doesn't exist.
        
        (fs2open does not support AVI versions of the cutscenes.)
        
        Mods
        ====
        
        In order to run mods, create a folder for each mod in
        ~/.local/share/fs2open and call fs2open like this:
        
        $ fs2open -mod <modfolder>
        
        Cursor Dyssynchrony
        ===================
        
        If mouse position doesn't match activity in the game (i.e. you need
        over a different screen position than the button to activate the
        button), try running the game windowed with set resolution, e.g.:
        
        $ fs2open -window -res 1600x900
        

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