open source reimplementation of Syndicate game
Project homepage: https://freesynd.sourceforge.io/
Description
FreeSynd is a cross-platform, GPLed reimplementation of the engine for
the classic Bullfrog game, Syndicate.
While freesynd is a game engine and is open source software, Syndicate
is proprietary software and must be purchased in order for freesynd to
work.
Package information
- Ports path
- games/freesynd
- Package architecture
- amd64
- Maintainer
- The OpenBSD ports mailing-list <ports@openbsd.org>
- Categories
- games, x11
- Available flavors
- None listed
- Only for architectures
- aarch64, amd64, arm, i386, mips64, mips64el, powerpc, powerpc64, riscv64, sparc64, alpha, hppa
Ports list build and test dependencies as well as runtime dependencies. pkg_add selects those needed for installation.
Direct dependencies
Library
Build
OpenBSD README
This README contains unresolved ports variables; replace them before using its commands.
+-----------------------------------------------------------------------
| Running freesynd on OpenBSD
+-----------------------------------------------------------------------
freesynd
========
FreeSynd requires the original game files from Syndicate to work
properly. These must be the original game, not Syndicate Plus.
While freesynd is a game engine and is open source software, Syndicate
is proprietary software and must be purchased in order for FreeSynd to
work.
The game files (under DATA) as well as intro.xmi and syngame.xmi must
be placed in ${TRUEPREFIX}/share/freesynd/data