graphical multiplayer 3D tank war game
Project homepage: https://www.bzflag.org/
Description
BZFlag is a 3D multi-player tank battle game that allows users to play
against each other in a networked environment. There are five teams:
red, green, blue, purple and rogue (rogue tanks are black). Destroying a
player on another team scores a win, while being destroyed or destroying
a teammate scores a loss. Rogues have no teammates (not even other
rogues), so they cannot shoot teammates and they do not have a team
score.
There are two main styles of play: capture-the-flag and free-for-all. In
capture-the-flag, each team (except rogues) has a team base and each
team with at least one player has a team flag. The object is to capture
an enemy team's flag by bringing it to your team's base. This destroys
every player on the captured team, subtracts one from that team's score,
and adds one to your team's score. In free-for-all, there are no team
flags or team bases. The object is simply to get as high a score as
possible.
Package information
- Ports path
- games/bzflag
- Package architecture
- amd64
- Maintainer
- The OpenBSD ports mailing-list <ports@openbsd.org>
- Categories
- games, x11
- Available flavors
- None listed
- Only for architectures
- aarch64, amd64, arm, i386, mips64, mips64el, powerpc, powerpc64, riscv64, sparc64, alpha, hppa
Ports list build and test dependencies as well as runtime dependencies. pkg_add selects those needed for installation.
Direct dependencies
Library
Runtime
Build
OpenBSD README
+-----------------------------------------------------------------------
| Running bzflag on OpenBSD
+-----------------------------------------------------------------------
If your system does not have hardware-accelerated OpenGL, you
may wish to consider adding this line:
set useBitmapFontRenderer 1
to your configuration file (~/.bzf/2.0/config.cfg), to improve
your framerate considerably.