game engine recreation of Master of Orion 1
Project homepage: https://kilgoretroutmaskreplicant.gitlab.io/plain-html/
Description
1oom is a free and open source recreation of Master of Orion 1, a
classic turn-based strategy game from 1993 developed by Simtex and
published by Microprose. The player's goal is to expand their space
empire and ultimately rule the galaxy. Of course, rival empires have the
same idea...
While 1oom is free software, the game and its assets are not. You will
need to purchase a copy of Master of Orion 1 to use this package.
Package information
- Ports path
- games/1oom
- Package architecture
- amd64
- Maintainer
- Max Fillinger <max@max-fillinger.net>
- Categories
- games, x11
- Available flavors
- None listed
Ports list build and test dependencies as well as runtime dependencies. pkg_add selects those needed for installation.
Direct dependencies
Library
OpenBSD README
This README contains unresolved ports variables; replace them before using its commands.
+-----------------------------------------------------------------------
| Running 1oom on OpenBSD
+-----------------------------------------------------------------------
Game Files
==========
To run 1oom, you need the original files of Master of Orion 1. If you
have a CD version, you can simply copy them to your hard drive. If you
bought the game on GOG, download its Windows installer and unpack it
using the innoextract package. You will find the required files in the
'app' directory.
On the first start, you need to tell 1oom where to find the game files:
1oom -data /path/to/moo/files/
The location will be remembered for future starts.
Bugfixes and Improvements
=========================
By default, 1oom tries to recreate the behavior of version 1.3, the last
official version of the game, including bugs. Bugfixes can be enabled
with the '-file ${TRUEPREFIX}/share/1oom/fixbugs.pbx' option.
Additional UI features can be enabled with the -uiextra flag, and the UI
can be scaled using the -uiscale option. Passing a value larger than 1
displays a larger portion of the map at once than the original game.
AI improvements can be enabled by selecting 'AI:Classic+' when setting
up a new game. This requires running the game with the uiextra flag.
The package contains several tools to modify the game. For further
documentation, see the files in ${TRUEPREFIX}/share/doc/1oom.