Class::Struct(3p) Perl Programmers Reference Guide Class::Struct(3p)

Class::Struct(3p) Perl Programmers Reference Guide Class::Struct(3p) #

Class::Struct(3p) Perl Programmers Reference Guide Class::Struct(3p)

NNAAMMEE #

 Class::Struct - declare struct-like datatypes as Perl classes

SSYYNNOOPPSSIISS #

     use Class::Struct;
             # declare struct, based on array:
     struct( CLASS_NAME => [ ELEMENT_NAME => ELEMENT_TYPE, ... ]);
             # declare struct, based on hash:
     struct( CLASS_NAME => { ELEMENT_NAME => ELEMENT_TYPE, ... });

     package CLASS_NAME;
     use Class::Struct;
             # declare struct, based on array, implicit class name:
     struct( ELEMENT_NAME => ELEMENT_TYPE, ... );

     # Declare struct at compile time
     use Class::Struct CLASS_NAME => [ELEMENT_NAME => ELEMENT_TYPE, ...];
     use Class::Struct CLASS_NAME => {ELEMENT_NAME => ELEMENT_TYPE, ...};

     # declare struct at compile time, based on array, implicit
     # class name:
     package CLASS_NAME;
     use Class::Struct ELEMENT_NAME => ELEMENT_TYPE, ... ;

     package Myobj;
     use Class::Struct;
             # declare struct with four types of elements:
     struct( s => '$', a => '@', h => '%', c => 'My_Other_Class' );

     $obj = new Myobj;               # constructor

                                     # scalar type accessor:
     $element_value = $obj->s;           # element value
     $obj->s('new value');               # assign to element

                                     # array type accessor:
     $ary_ref = $obj->a;                 # reference to whole array
     $ary_element_value = $obj->a(2);    # array element value
     $obj->a(2, 'new value');            # assign to array element

                                     # hash type accessor:
     $hash_ref = $obj->h;                # reference to whole hash
     $hash_element_value = $obj->h('x'); # hash element value
     $obj->h('x', 'new value');          # assign to hash element

                                     # class type accessor:
     $element_value = $obj->c;           # object reference
     $obj->c->method(...);               # call method of object
     $obj->c(new My_Other_Class);        # assign a new object

DDEESSCCRRIIPPTTIIOONN #

 "Class::Struct" exports a single function, "struct".  Given a list of
 element names and types, and optionally a class name, "struct" creates a
 Perl 5 class that implements a "struct-like" data structure.

 The new class is given a constructor method, "new", for creating struct
 objects.

 Each element in the struct data has an accessor method, which is used to
 assign to the element and to fetch its value.  The default accessor can
 be overridden by declaring a "sub" of the same name in the package.  (See
 Example 2.)

 Each element's type can be scalar, array, hash, or class.

TThhee “"ssttrruucctt(())“” ffuunnccttiioonn The “struct” function has three forms of parameter-list.

     struct( CLASS_NAME => [ ELEMENT_LIST ]);
     struct( CLASS_NAME => { ELEMENT_LIST });
     struct( ELEMENT_LIST );

 The first and second forms explicitly identify the name of the class
 being created.  The third form assumes the current package name as the
 class name.

 An object of a class created by the first and third forms is based on an
 array, whereas an object of a class created by the second form is based
 on a hash. The array-based forms will be somewhat faster and smaller; the
 hash-based forms are more flexible.

 The class created by "struct" must not be a subclass of another class
 other than "UNIVERSAL".

 It can, however, be used as a superclass for other classes. To facilitate
 this, the generated constructor method uses a two-argument blessing.
 Furthermore, if the class is hash-based, the key of each element is
 prefixed with the class name (see _P_e_r_l _C_o_o_k_b_o_o_k, Recipe 13.12).

 A function named "new" must not be explicitly defined in a class created
 by "struct".

 The _E_L_E_M_E_N_T___L_I_S_T has the form

NAME => TYPE, … #

 Each name-type pair declares one element of the struct. Each element name
 will be defined as an accessor method unless a method by that name is
 explicitly defined; in the latter case, a warning is issued if the
 warning flag (--ww) is set.

CCllaassss CCrreeaattiioonn aatt CCoommppiillee TTiimmee “Class::Struct” can create your class at compile time. The main reason for doing this is obvious, so your class acts like every other class in Perl. Creating your class at compile time will make the order of events similar to using any other class ( or Perl module ).

 There is no significant speed gain between compile time and run time
 class creation, there is just a new, more standard order of events.

EElleemmeenntt TTyyppeess aanndd AAcccceessssoorr MMeetthhooddss The four element types – scalar, array, hash, and class – are represented by strings – ‘$’, ‘@’, ‘%’, and a class name – optionally preceded by a ‘*’.

 The accessor method provided by "struct" for an element depends on the
 declared type of the element.

 Scalar ('$' or '*$')
     The element is a scalar, and by default is initialized to "undef"
     (but see "Initializing with new").

     The accessor's argument, if any, is assigned to the element.

     If the element type is '$', the value of the element (after
     assignment) is returned. If the element type is '*$', a reference to
     the element is returned.

 Array ('@' or '*@')
     The element is an array, initialized by default to "()".

     With no argument, the accessor returns a reference to the element's
     whole array (whether or not the element was specified as '@' or
     '*@').

     With one or two arguments, the first argument is an index specifying
     one element of the array; the second argument, if present, is
     assigned to the array element.  If the element type is '@', the
     accessor returns the array element value.  If the element type is
     '*@', a reference to the array element is returned.

     As a special case, when the accessor is called with an array
     reference as the sole argument, this causes an assignment of the
     whole array element.  The object reference is returned.

 Hash ('%' or '*%')
     The element is a hash, initialized by default to "()".

     With no argument, the accessor returns a reference to the element's
     whole hash (whether or not the element was specified as '%' or '*%').

     With one or two arguments, the first argument is a key specifying one
     element of the hash; the second argument, if present, is assigned to
     the hash element.  If the element type is '%', the accessor returns
     the hash element value.  If the element type is '*%', a reference to
     the hash element is returned.

     As a special case, when the accessor is called with a hash reference
     as the sole argument, this causes an assignment of the whole hash
     element.  The object reference is returned.

 Class ('Class_Name' or '*Class_Name')
     The element's value must be a reference blessed to the named class or
     to one of its subclasses. The element is not initialized by default.

     The accessor's argument, if any, is assigned to the element. The
     accessor will "croak" if this is not an appropriate object reference.

     If the element type does not start with a '*', the accessor returns
     the element value (after assignment). If the element type starts with
     a '*', a reference to the element itself is returned.

IInniittiiaalliizziinngg wwiitthh “"nneeww"” “struct” always creates a constructor called “new”. That constructor may take a list of initializers for the various elements of the new struct.

 Each initializer is a pair of values: _e_l_e_m_e_n_t _n_a_m_e" => "_v_a_l_u_e.  The
 initializer value for a scalar element is just a scalar value. The
 initializer for an array element is an array reference. The initializer
 for a hash is a hash reference.

 The initializer for a class element is an object of the corresponding
 class, or of one of it's subclasses, or a reference to a hash containing
 named arguments to be passed to the element's constructor.

 See Example 3 below for an example of initialization.

EEXXAAMMPPLLEESS #

 Example 1
     Giving a struct element a class type that is also a struct is how
     structs are nested.  Here, "Timeval" represents a time (seconds and
     microseconds), and "Rusage" has two elements, each of which is of
     type "Timeval".

         use Class::Struct;

         struct( Rusage => {
             ru_utime => 'Timeval',  # user time used
             ru_stime => 'Timeval',  # system time used
         });

         struct( Timeval => [
             tv_secs  => '$',        # seconds
             tv_usecs => '$',        # microseconds
         ]);

         # create an object:
         my $t = Rusage->new(ru_utime=>Timeval->new(),
             ru_stime=>Timeval->new());

         # $t->ru_utime and $t->ru_stime are objects of type Timeval.
         # set $t->ru_utime to 100.0 sec and $t->ru_stime to 5.0 sec.
         $t->ru_utime->tv_secs(100);
         $t->ru_utime->tv_usecs(0);
         $t->ru_stime->tv_secs(5);
         $t->ru_stime->tv_usecs(0);

 Example 2
     An accessor function can be redefined in order to provide additional
     checking of values, etc.  Here, we want the "count" element always to
     be nonnegative, so we redefine the "count" accessor accordingly.

         package MyObj;
         use Class::Struct;

         # declare the struct
         struct ( 'MyObj', { count => '$', stuff => '%' } );

         # override the default accessor method for 'count'
         sub count {
             my $self = shift;
             if ( @_ ) {
                 die 'count must be nonnegative' if $_[0] < 0;
                 $self->{'MyObj::count'} = shift;
                 warn "Too many args to count" if @_;
             }
             return $self->{'MyObj::count'};
         }

         package main;
         $x = new MyObj;
         print "\$x->count(5) = ", $x->count(5), "\n";
                                 # prints '$x->count(5) = 5'

         print "\$x->count = ", $x->count, "\n";
                                 # prints '$x->count = 5'

         print "\$x->count(-5) = ", $x->count(-5), "\n";
                                 # dies due to negative argument!

 Example 3
     The constructor of a generated class can be passed a list of
     _e_l_e_m_e_n_t=>_v_a_l_u_e pairs, with which to initialize the struct.  If no
     initializer is specified for a particular element, its default
     initialization is performed instead. Initializers for non-existent
     elements are silently ignored.

     Note that the initializer for a nested class may be specified as an
     object of that class, or as a reference to a hash of initializers
     that are passed on to the nested struct's constructor.

         use Class::Struct;

         struct Breed =>
         {
             name  => '$',
             cross => '$',
         };

         struct Cat =>
         [
             name     => '$',
             kittens  => '@',
             markings => '%',
             breed    => 'Breed',
         ];


         my $cat = Cat->new( name => 'Socks',
                    kittens  => ['Monica', 'Kenneth'],
                    markings => { socks=>1, blaze=>"white" },
                    breed    => Breed->new(name=>'short-hair', cross=>1),
               or:  breed    => {name=>'short-hair', cross=>1},
                           );

         print "Once a cat called ", $cat->name, "\n";
         print "(which was a ", $cat->breed->name, ")\n";
         print "had 2 kittens: ", join(' and ', @{$cat->kittens}), "\n";

AAuutthhoorr aanndd MMooddiiffiiccaattiioonn HHiissttoorryy Modified by Damian Conway, 2001-09-10, v0.62.

    Modified implicit construction of nested objects.
    Now will also take an object ref instead of requiring a hash ref.
    Also default initializes nested object attributes to undef, rather
    than calling object constructor without args
    Original over-helpfulness was fraught with problems:
        * the class's constructor might not be called 'new'
        * the class might not have a hash-like-arguments constructor
        * the class might not have a no-argument constructor
        * "recursive" data structures didn't work well:
                  package Person;
                  struct { mother => 'Person', father => 'Person'};

 Modified by Casey West, 2000-11-08, v0.59.

     Added the ability for compile time class creation.

 Modified by Damian Conway, 1999-03-05, v0.58.

     Added handling of hash-like arg list to class ctor.

     Changed to two-argument blessing in ctor to support
     derivation from created classes.

     Added classname prefixes to keys in hash-based classes
     (refer to "Perl Cookbook", Recipe 13.12 for rationale).

     Corrected behaviour of accessors for '*@' and '*%' struct
     elements.  Package now implements documented behaviour when
     returning a reference to an entire hash or array element.
     Previously these were returned as a reference to a reference
     to the element.

 Renamed to "Class::Struct" and modified by Jim Miner, 1997-04-02.

     members() function removed.
     Documentation corrected and extended.
     Use of struct() in a subclass prohibited.
     User definition of accessor allowed.
     Treatment of '*' in element types corrected.
     Treatment of classes as element types corrected.
     Class name to struct() made optional.
     Diagnostic checks added.

 Originally "Class::Template" by Dean Roehrich.

     # Template.pm   --- struct/member template builder
     #   12mar95
     #   Dean Roehrich
     #
     # changes/bugs fixed since 28nov94 version:
     #  - podified
     # changes/bugs fixed since 21nov94 version:
     #  - Fixed examples.
     # changes/bugs fixed since 02sep94 version:
     #  - Moved to Class::Template.
     # changes/bugs fixed since 20feb94 version:
     #  - Updated to be a more proper module.
     #  - Added "use strict".
     #  - Bug in build_methods, was using @var when @$var needed.
     #  - Now using my() rather than local().
     #
     # Uses perl5 classes to create nested data types.
     # This is offered as one implementation of Tom Christiansen's
     # "structs.pl" idea.

perl v5.36.3 2021-03-02 Class::Struct(3p)