PERLREGUTS(1) Perl Programmers Reference Guide PERLREGUTS(1)

PERLREGUTS(1) Perl Programmers Reference Guide PERLREGUTS(1) #

PERLREGUTS(1) Perl Programmers Reference Guide PERLREGUTS(1)

NNAAMMEE #

 perlreguts - Description of the Perl regular expression engine.

DDEESSCCRRIIPPTTIIOONN #

 This document is an attempt to shine some light on the guts of the regex
 engine and how it works. The regex engine represents a significant chunk
 of the perl codebase, but is relatively poorly understood. This document
 is a meagre attempt at addressing this situation. It is derived from the
 author's experience, comments in the source code, other papers on the
 regex engine, feedback on the perl5-porters mail list, and no doubt other
 places as well.

 NNOOTTIICCEE!! It should be clearly understood that the behavior and structures
 discussed in this represents the state of the engine as the author
 understood it at the time of writing. It is NNOOTT an API definition, it is
 purely an internals guide for those who want to hack the regex engine, or
 understand how the regex engine works. Readers of this document are
 expected to understand perl's regex syntax and its usage in detail. If
 you want to learn about the basics of Perl's regular expressions, see
 perlre. And if you want to replace the regex engine with your own, see
 perlreapi.

OOVVEERRVVIIEEWW #

AA qquuiicckk nnoottee oonn tteerrmmss There is some debate as to whether to say “regexp” or “regex”. In this document we will use the term “regex” unless there is a special reason not to, in which case we will explain why.

 When speaking about regexes we need to distinguish between their source
 code form and their internal form. In this document we will use the term
 "pattern" when we speak of their textual, source code form, and the term
 "program" when we speak of their internal representation. These
 correspond to the terms _S_-_r_e_g_e_x and _B_-_r_e_g_e_x that Mark Jason Dominus
 employs in his paper on "Rx" ([1] in "REFERENCES").

WWhhaatt iiss aa rreegguullaarr eexxpprreessssiioonn eennggiinnee?? A regular expression engine is a program that takes a set of constraints specified in a mini-language, and then applies those constraints to a target string, and determines whether or not the string satisfies the constraints. See perlre for a full definition of the language.

 In less grandiose terms, the first part of the job is to turn a pattern
 into something the computer can efficiently use to find the matching
 point in the string, and the second part is performing the search itself.

 To do this we need to produce a program by parsing the text. We then need
 to execute the program to find the point in the string that matches. And
 we need to do the whole thing efficiently.

SSttrruuccttuurree ooff aa RReeggeexxpp PPrrooggrraamm _H_i_g_h _L_e_v_e_l

 Although it is a bit confusing and some people object to the terminology,
 it is worth taking a look at a comment that has been in _r_e_g_e_x_p_._h for
 years:

 _T_h_i_s _i_s _e_s_s_e_n_t_i_a_l_l_y _a _l_i_n_e_a_r _e_n_c_o_d_i_n_g _o_f _a _n_o_n_d_e_t_e_r_m_i_n_i_s_t_i_c _f_i_n_i_t_e_-_s_t_a_t_e
 _m_a_c_h_i_n_e _(_a_k_a _s_y_n_t_a_x _c_h_a_r_t_s _o_r _"_r_a_i_l_r_o_a_d _n_o_r_m_a_l _f_o_r_m_" _i_n _p_a_r_s_i_n_g
 _t_e_c_h_n_o_l_o_g_y_)_.

 The term "railroad normal form" is a bit esoteric, with "syntax
 diagram/charts", or "railroad diagram/charts" being more common terms.
 Nevertheless it provides a useful mental image of a regex program: each
 node can be thought of as a unit of track, with a single entry and in
 most cases a single exit point (there are pieces of track that fork, but
 statistically not many), and the whole forms a layout with a single entry
 and single exit point. The matching process can be thought of as a car
 that moves along the track, with the particular route through the system
 being determined by the character read at each possible connector point.
 A car can fall off the track at any point but it may only proceed as long
 as it matches the track.

 Thus the pattern "/foo(?:\w+|\d+|\s+)bar/" can be thought of as the
 following chart:

                       [start]
                          |
                        <foo>
                          |
                    +-----+-----+
                    |     |     |
                  <\w+> <\d+> <\s+>
                    |     |     |
                    +-----+-----+
                          |
                        <bar>
                          |
                        [end]

 The truth of the matter is that perl's regular expressions these days are
 much more complex than this kind of structure, but visualising it this
 way can help when trying to get your bearings, and it matches the current
 implementation pretty closely.

 To be more precise, we will say that a regex program is an encoding of a
 graph. Each node in the graph corresponds to part of the original regex
 pattern, such as a literal string or a branch, and has a pointer to the
 nodes representing the next component to be matched. Since "node" and
 "opcode" already have other meanings in the perl source, we will call the
 nodes in a regex program "regops".

 The program is represented by an array of "regnode" structures, one or
 more of which represent a single regop of the program. Struct "regnode"
 is the smallest struct needed, and has a field structure which is shared
 with all the other larger structures.  (Outside this document, the term
 "regnode" is sometimes used to mean "regop", which could be confusing.)

 The "next" pointers of all regops except "BRANCH" implement
 concatenation; a "next" pointer with a "BRANCH" on both ends of it is
 connecting two alternatives.  [Here we have one of the subtle syntax
 dependencies: an individual "BRANCH" (as opposed to a collection of them)
 is never concatenated with anything because of operator precedence.]

 The operand of some types of regop is a literal string; for others, it is
 a regop leading into a sub-program.  In particular, the operand of a
 "BRANCH" node is the first regop of the branch.

 NNOOTTEE: As the railroad metaphor suggests, this is nnoott a tree structure:
 the tail of the branch connects to the thing following the set of
 "BRANCH"es.  It is a like a single line of railway track that splits as
 it goes into a station or railway yard and rejoins as it comes out the
 other side.

 _R_e_g_o_p_s

 The base structure of a regop is defined in _r_e_g_e_x_p_._h as follows:

     struct regnode {
         U8  flags;    /* Various purposes, sometimes overridden */
         U8  type;     /* Opcode value as specified by regnodes.h */
         U16 next_off; /* Offset in size regnode */
     };

 Other larger "regnode"-like structures are defined in _r_e_g_c_o_m_p_._h. They are
 almost like subclasses in that they have the same fields as "regnode",
 with possibly additional fields following in the structure, and in some
 cases the specific meaning (and name) of some of base fields are
 overridden. The following is a more complete description.

 "regnode_1"
 "regnode_2"
     "regnode_1" structures have the same header, followed by a single
     four-byte argument; "regnode_2" structures contain two two-byte
     arguments instead:

         regnode_1                U32 arg1;
         regnode_2                U16 arg1;  U16 arg2;

 "regnode_string"
     "regnode_string" structures, used for literal strings, follow the
     header with a one-byte length and then the string data. Strings are
     padded on the tail end with zero bytes so that the total length of
     the node is a multiple of four bytes:

         regnode_string           char string[1];
                                  U8 str_len; /* overrides flags */

 "regnode_charclass"
     Bracketed character classes are represented by "regnode_charclass"
     structures, which have a four-byte argument and then a 32-byte
     (256-bit) bitmap indicating which characters in the Latin1 range are
     included in the class.

         regnode_charclass        U32 arg1;
                                  char bitmap[ANYOF_BITMAP_SIZE];

     Various flags whose names begin with "ANYOF_" are used for special
     situations.  Above Latin1 matches and things not known until run-time
     are stored in "Perl's pprivate structure".

 "regnode_charclass_posixl"
     There is also a larger form of a char class structure used to
     represent POSIX char classes under "/l" matching, called
     "regnode_charclass_posixl" which has an additional 32-bit bitmap
     indicating which POSIX char classes have been included.

        regnode_charclass_posixl U32 arg1;
                                 char bitmap[ANYOF_BITMAP_SIZE];
                                 U32 classflags;

 _r_e_g_n_o_d_e_s_._h defines an array called "regarglen[]" which gives the size of
 each opcode in units of "size regnode" (4-byte). A macro is used to
 calculate the size of an "EXACT" node based on its "str_len" field.

 The regops are defined in _r_e_g_n_o_d_e_s_._h which is generated from _r_e_g_c_o_m_p_._s_y_m
 by _r_e_g_c_o_m_p_._p_l. Currently the maximum possible number of distinct regops
 is restricted to 256, with about a quarter already used.

 A set of macros makes accessing the fields easier and more consistent.
 These include "OP()", which is used to determine the type of a
 "regnode"-like structure; "NEXT_OFF()", which is the offset to the next
 node (more on this later); "ARG()", "ARG1()", "ARG2()", "ARG_SET()", and
 equivalents for reading and setting the arguments; and "STR_LEN()",
 "STRING()" and "OPERAND()" for manipulating strings and regop bearing
 types.

 _W_h_a_t _r_e_g_o_p _i_s _n_e_x_t_?

 There are three distinct concepts of "next" in the regex engine, and it
 is important to keep them clear.

 •   There is the "next regnode" from a given regnode, a value which is
     rarely useful except that sometimes it matches up in terms of value
     with one of the others, and that sometimes the code assumes this to
     always be so.

 •   There is the "next regop" from a given regop/regnode. This is the
     regop physically located after the current one, as determined by the
     size of the current regop. This is often useful, such as when dumping
     the structure we use this order to traverse. Sometimes the code
     assumes that the "next regnode" is the same as the "next regop", or
     in other words assumes that the sizeof a given regop type is always
     going to be one regnode large.

 •   There is the "regnext" from a given regop. This is the regop which is
     reached by jumping forward by the value of "NEXT_OFF()", or in a few
     cases for longer jumps by the "arg1" field of the "regnode_1"
     structure. The subroutine "regnext()" handles this transparently.
     This is the logical successor of the node, which in some cases, like
     that of the "BRANCH" regop, has special meaning.

PPrroocceessss OOvveerrvviieeww Broadly speaking, performing a match of a string against a pattern involves the following steps:

 A. Compilation
      1. Parsing
      2. Peep-hole optimisation and analysis
 B. Execution
      3. Start position and no-match optimisations
      4. Program execution

 Where these steps occur in the actual execution of a perl program is
 determined by whether the pattern involves interpolating any string
 variables. If interpolation occurs, then compilation happens at run time.
 If it does not, then compilation is performed at compile time. (The "/o"
 modifier changes this, as does "qr//" to a certain extent.) The engine
 doesn't really care that much.

CCoommppiillaattiioonn This code resides primarily in _r_e_g_c_o_m_p_._c, along with the header files _r_e_g_c_o_m_p_._h, _r_e_g_e_x_p_._h and _r_e_g_n_o_d_e_s_._h.

 Compilation starts with "pregcomp()", which is mostly an initialisation
 wrapper which farms work out to two other routines for the heavy lifting:
 the first is "reg()", which is the start point for parsing; the second,
 "study_chunk()", is responsible for optimisation.

 Initialisation in "pregcomp()" mostly involves the creation and data-
 filling of a special structure, "RExC_state_t" (defined in _r_e_g_c_o_m_p_._c).
 Almost all internally-used routines in _r_e_g_c_o_m_p_._h take a pointer to one of
 these structures as their first argument, with the name "pRExC_state".
 This structure is used to store the compilation state and contains many
 fields. Likewise there are many macros which operate on this variable:
 anything that looks like "RExC_xxxx" is a macro that operates on this
 pointer/structure.

 "reg()" is the start of the parse process. It is responsible for parsing
 an arbitrary chunk of pattern up to either the end of the string, or the
 first closing parenthesis it encounters in the pattern.  This means it
 can be used to parse the top-level regex, or any section inside of a
 grouping parenthesis. It also handles the "special parens" that perl's
 regexes have. For instance when parsing "/x(?:foo)y/", "reg()" will at
 one point be called to parse from the "?" symbol up to and including the
 ")".

 Additionally, "reg()" is responsible for parsing the one or more branches
 from the pattern, and for "finishing them off" by correctly setting their
 next pointers. In order to do the parsing, it repeatedly calls out to
 "regbranch()", which is responsible for handling up to the first "|"
 symbol it sees.

 "regbranch()" in turn calls "regpiece()" which handles "things" followed
 by a quantifier. In order to parse the "things", "regatom()" is called.
 This is the lowest level routine, which parses out constant strings,
 character classes, and the various special symbols like "$". If
 "regatom()" encounters a "(" character it in turn calls "reg()".

 There used to be two main passes involved in parsing, the first to
 calculate the size of the compiled program, and the second to actually
 compile it.  But now there is only one main pass, with an initial crude
 guess based on the length of the input pattern, which is increased if
 necessary as parsing proceeds, and afterwards, trimmed to the actual
 amount used.

 However, it may happen that parsing must be restarted at the beginning
 when various circumstances occur along the way.  An example is if the
 program turns out to be so large that there are jumps in it that won't
 fit in the normal 16 bits available.  There are two special regops that
 can hold bigger jump destinations, BRANCHJ and LONGBRANCH.  The parse is
 restarted, and these are used instead of the normal shorter ones.
 Whenever restarting the parse is required, the function returns failure
 and sets a flag as to what needs to be done.  This is passed up to the
 top level routine which takes the appropriate action and restarts from
 scratch.  In the case of needing longer jumps, the "RExC_use_BRANCHJ"
 flag is set in the "RExC_state_t" structure, which the functions know to
 inspect before deciding how to do branches.

 In most instances, the function that discovers the issue sets the causal
 flag and returns failure immediately.  "Parsing complications" contains
 an explicit example of how this works.  In other cases, such as a forward
 reference to a numbered parenthetical grouping, we need to finish the
 parse to know if that numbered grouping actually appears in the pattern.
 In those cases, the parse is just redone at the end, with the knowledge
 of how many groupings occur in it.

 The routine "regtail()" is called by both "reg()" and "regbranch()" in
 order to "set the tail pointer" correctly. When executing and we get to
 the end of a branch, we need to go to the node following the grouping
 parens. When parsing, however, we don't know where the end will be until
 we get there, so when we do we must go back and update the offsets as
 appropriate. "regtail" is used to make this easier.

 A subtlety of the parsing process means that a regex like "/foo/" is
 originally parsed into an alternation with a single branch. It is only
 afterwards that the optimiser converts single branch alternations into
 the simpler form.

 _P_a_r_s_e _C_a_l_l _G_r_a_p_h _a_n_d _a _G_r_a_m_m_a_r

 The call graph looks like this:

  reg()                        # parse a top level regex, or inside of
                               # parens
      regbranch()              # parse a single branch of an alternation
          regpiece()           # parse a pattern followed by a quantifier
              regatom()        # parse a simple pattern
                  regclass()   #   used to handle a class
                  reg()        #   used to handle a parenthesised
                               #   subpattern
                  ....
          ...
          regtail()            # finish off the branch
      ...
      regtail()                # finish off the branch sequence. Tie each
                               # branch's tail to the tail of the
                               # sequence
                               # (NEW) In Debug mode this is
                               # regtail_study().

 A grammar form might be something like this:

     atom  : constant | class
     quant : '*' | '+' | '?' | '{min,max}'
     _branch: piece
            | piece _branch
            | nothing
     branch: _branch
           | _branch '|' branch
     group : '(' branch ')'
     _piece: atom | group
     piece : _piece
           | _piece quant

 _P_a_r_s_i_n_g _c_o_m_p_l_i_c_a_t_i_o_n_s

 The implication of the above description is that a pattern containing
 nested parentheses will result in a call graph which cycles through
 "reg()", "regbranch()", "regpiece()", "regatom()", "reg()", "regbranch()"
 _e_t_c multiple times, until the deepest level of nesting is reached. All
 the above routines return a pointer to a "regnode", which is usually the
 last regnode added to the program. However, one complication is that
 rreegg(()) returns NULL for parsing "(?:)" syntax for embedded modifiers,
 setting the flag "TRYAGAIN". The "TRYAGAIN" propagates upwards until it
 is captured, in some cases by "regatom()", but otherwise unconditionally
 by "regbranch()". Hence it will never be returned by "regbranch()" to
 "reg()". This flag permits patterns such as "(?i)+" to be detected as
 errors (_Q_u_a_n_t_i_f_i_e_r _f_o_l_l_o_w_s _n_o_t_h_i_n_g _i_n _r_e_g_e_x_; _m_a_r_k_e_d _b_y _<_-_- _H_E_R_E _i_n
 _m_/_(_?_i_)_+ _<_-_- _H_E_R_E _/).

 Another complication is that the representation used for the program
 differs if it needs to store Unicode, but it's not always possible to
 know for sure whether it does until midway through parsing. The Unicode
 representation for the program is larger, and cannot be matched as
 efficiently. (See "Unicode and Localisation Support" below for more
 details as to why.)  If the pattern contains literal Unicode, it's
 obvious that the program needs to store Unicode. Otherwise, the parser
 optimistically assumes that the more efficient representation can be
 used, and starts sizing on this basis.  However, if it then encounters
 something in the pattern which must be stored as Unicode, such as an
 "\x{...}" escape sequence representing a character literal, then this
 means that all previously calculated sizes need to be redone, using
 values appropriate for the Unicode representation.  This is another
 instance where the parsing needs to be restarted, and it can and is done
 immediately.  The function returns failure, and sets the flag
 "RESTART_UTF8" (encapsulated by using the macro "REQUIRE_UTF8").  This
 restart request is propagated up the call chain in a similar fashion,
 until it is "caught" in "Perl_re_op_compile()", which marks the pattern
 as containing Unicode, and restarts the sizing pass. It is also possible
 for constructions within run-time code blocks to turn out to need Unicode
 representation., which is signalled by "S_compile_runtime_code()"
 returning false to "Perl_re_op_compile()".

 The restart was previously implemented using a "longjmp" in "regatom()"
 back to a "setjmp" in "Perl_re_op_compile()", but this proved to be
 problematic as the latter is a large function containing many automatic
 variables, which interact badly with the emergent control flow of
 "setjmp".

 _D_e_b_u_g _O_u_t_p_u_t

 Starting in the 5.9.x development version of perl you can "use re Debug
 => 'PARSE'" to see some trace information about the parse process. We
 will start with some simple patterns and build up to more complex
 patterns.

 So when we parse "/foo/" we see something like the following table. The
 left shows what is being parsed, and the number indicates where the next
 regop would go. The stuff on the right is the trace output of the graph.
 The names are chosen to be short to make it less dense on the screen.
 'tsdy' is a special form of "regtail()" which does some extra analysis.

  >foo<             1    reg
                           brnc
                             piec
                               atom
  ><                4      tsdy~ EXACT <foo> (EXACT) (1)
                               ~ attach to END (3) offset to 2

 The resulting program then looks like:

    1: EXACT <foo>(3)

3: END(0) #

 As you can see, even though we parsed out a branch and a piece, it was
 ultimately only an atom. The final program shows us how things work. We
 have an "EXACT" regop, followed by an "END" regop. The number in parens
 indicates where the "regnext" of the node goes. The "regnext" of an "END"
 regop is unused, as "END" regops mean we have successfully matched. The
 number on the left indicates the position of the regop in the regnode
 array.

 Now let's try a harder pattern. We will add a quantifier, so now we have
 the pattern "/foo+/". We will see that "regbranch()" calls "regpiece()"
 twice.

  >foo+<            1    reg
                           brnc
                             piec
                               atom
  >o+<              3        piec
                               atom
  ><                6        tail~ EXACT <fo> (1)
                    7      tsdy~ EXACT <fo> (EXACT) (1)

~ PLUS (END) (3) #

                               ~ attach to END (6) offset to 3

 And we end up with the program:

    1: EXACT <fo>(3)

3: PLUS(6) #

    4:   EXACT <o>(0)

6: END(0) #

 Now we have a special case. The "EXACT" regop has a "regnext" of 0. This
 is because if it matches it should try to match itself again. The "PLUS"
 regop handles the actual failure of the "EXACT" regop and acts
 appropriately (going to regnode 6 if the "EXACT" matched at least once,
 or failing if it didn't).

 Now for something much more complex: "/x(?:foo*|b[a][rR])(foo|bar)$/"

  >x(?:foo*|b...    1    reg
                           brnc
                             piec
                               atom
  >(?:foo*|b[...    3        piec
                               atom
  >?:foo*|b[a...                 reg
  >foo*|b[a][...                   brnc
                                     piec
                                       atom
  >o*|b[a][rR...    5                piec
                                       atom
  >|b[a][rR])...    8                tail~ EXACT <fo> (3)
  >b[a][rR])(...    9              brnc
                   10                piec
                                       atom
  >[a][rR])(f...   12                piec
                                       atom
  >a][rR])(fo...                         clas
  >[rR])(foo|...   14                tail~ EXACT <b> (10)
                                     piec
                                       atom
  >rR])(foo|b...                         clas
  >)(foo|bar)...   25                tail~ EXACT <a> (12)
                                   tail~ BRANCH (3)
                   26              tsdy~ BRANCH (END) (9)
                                       ~ attach to TAIL (25) offset to 16
                                   tsdy~ EXACT <fo> (EXACT) (4)

~ STAR (END) (6) #

                                       ~ attach to TAIL (25) offset to 19
                                   tsdy~ EXACT <b> (EXACT) (10)
                                       ~ EXACT <a> (EXACT) (12)
                                       ~ ANYOF[Rr] (END) (14)
                                       ~ attach to TAIL (25) offset to 11
  >(foo|bar)$<               tail~ EXACT <x> (1)
                             piec
                               atom
  >foo|bar)$<                    reg
                   28              brnc
                                     piec
                                       atom
  >|bar)$<         31              tail~ OPEN1 (26)
  >bar)$<                          brnc
                   32                piec
                                       atom
  >)$<             34              tail~ BRANCH (28)
                   36              tsdy~ BRANCH (END) (31)
                                      ~ attach to CLOSE1 (34) offset to 3
                                   tsdy~ EXACT <foo> (EXACT) (29)
                                      ~ attach to CLOSE1 (34) offset to 5
                                   tsdy~ EXACT <bar> (EXACT) (32)
                                      ~ attach to CLOSE1 (34) offset to 2
  >$<                        tail~ BRANCH (3)

~ BRANCH (9) #

~ TAIL (25) #

                             piec
                               atom
  ><               37        tail~ OPEN1 (26)

~ BRANCH (28) #

~ BRANCH (31) #

~ CLOSE1 (34) #

                   38      tsdy~ EXACT <x> (EXACT) (1)

~ BRANCH (END) (3) #

~ BRANCH (END) (9) #

~ TAIL (END) (25) #

~ OPEN1 (END) (26) #

~ BRANCH (END) (28) #

~ BRANCH (END) (31) #

~ CLOSE1 (END) (34) #

~ EOL (END) (36) #

                               ~ attach to END (37) offset to 1

 Resulting in the program

    1: EXACT <x>(3)

3: BRANCH(9) #

    4:   EXACT <fo>(6)

6: STAR(26) #

    7:     EXACT <o>(0)

9: BRANCH(25) #

   10:   EXACT <ba>(14)
   12:   OPTIMIZED (2 nodes)
   14:   ANYOF[Rr](26)

25: TAIL(26) #

26: OPEN1(28) #

28: TRIE-EXACT(34) #

         [StS:1 Wds:2 Cs:6 Uq:5 #Sts:7 Mn:3 Mx:3 Stcls:bf]
           <foo>
           <bar>
   30:   OPTIMIZED (4 nodes)

34: CLOSE1(36) #

36: EOL(37) #

37: END(0) #

 Here we can see a much more complex program, with various optimisations
 in play. At regnode 10 we see an example where a character class with
 only one character in it was turned into an "EXACT" node. We can also see
 where an entire alternation was turned into a "TRIE-EXACT" node. As a
 consequence, some of the regnodes have been marked as optimised away. We
 can see that the "$" symbol has been converted into an "EOL" regop, a
 special piece of code that looks for "\n" or the end of the string.

 The next pointer for "BRANCH"es is interesting in that it points at where
 execution should go if the branch fails. When executing, if the engine
 tries to traverse from a branch to a "regnext" that isn't a branch then
 the engine will know that the entire set of branches has failed.

 _P_e_e_p_-_h_o_l_e _O_p_t_i_m_i_s_a_t_i_o_n _a_n_d _A_n_a_l_y_s_i_s

 The regular expression engine can be a weighty tool to wield. On long
 strings and complex patterns it can end up having to do a lot of work to
 find a match, and even more to decide that no match is possible.
 Consider a situation like the following pattern.

    'ababababababababababab' =~ /(a|b)*z/

 The "(a|b)*" part can match at every char in the string, and then fail
 every time because there is no "z" in the string. So obviously we can
 avoid using the regex engine unless there is a "z" in the string.
 Likewise in a pattern like:

    /foo(\w+)bar/

 In this case we know that the string must contain a "foo" which must be
 followed by "bar". We can use Fast Boyer-Moore matching as implemented in
 "fbm_instr()" to find the location of these strings. If they don't exist
 then we don't need to resort to the much more expensive regex engine.
 Even better, if they do exist then we can use their positions to reduce
 the search space that the regex engine needs to cover to determine if the
 entire pattern matches.

 There are various aspects of the pattern that can be used to facilitate
 optimisations along these lines:

 •    anchored fixed strings

 •    floating fixed strings

 •    minimum and maximum length requirements

 •    start class

 •    Beginning/End of line positions

 Another form of optimisation that can occur is the post-parse "peep-hole"
 optimisation, where inefficient constructs are replaced by more efficient
 constructs. The "TAIL" regops which are used during parsing to mark the
 end of branches and the end of groups are examples of this. These regops
 are used as place-holders during construction and "always match" so they
 can be "optimised away" by making the things that point to the "TAIL"
 point to the thing that "TAIL" points to, thus "skipping" the node.

 Another optimisation that can occur is that of ""EXACT" merging" which is
 where two consecutive "EXACT" nodes are merged into a single regop. An
 even more aggressive form of this is that a branch sequence of the form
 "EXACT BRANCH ... EXACT" can be converted into a "TRIE-EXACT" regop.

 All of this occurs in the routine "study_chunk()" which uses a special
 structure "scan_data_t" to store the analysis that it has performed, and
 does the "peep-hole" optimisations as it goes.

 The code involved in "study_chunk()" is extremely cryptic. Be careful.
 :-)

EExxeeccuuttiioonn Execution of a regex generally involves two phases, the first being finding the start point in the string where we should match from, and the second being running the regop interpreter.

 If we can tell that there is no valid start point then we don't bother
 running the interpreter at all. Likewise, if we know from the analysis
 phase that we cannot detect a short-cut to the start position, we go
 straight to the interpreter.

 The two entry points are "re_intuit_start()" and "pregexec()". These
 routines have a somewhat incestuous relationship with overlap between
 their functions, and "pregexec()" may even call "re_intuit_start()" on
 its own. Nevertheless other parts of the perl source code may call into
 either, or both.

 Execution of the interpreter itself used to be recursive, but thanks to
 the efforts of Dave Mitchell in the 5.9.x development track, that has
 changed: now an internal stack is maintained on the heap and the routine
 is fully iterative. This can make it tricky as the code is quite
 conservative about what state it stores, with the result that two
 consecutive lines in the code can actually be running in totally
 different contexts due to the simulated recursion.

 _S_t_a_r_t _p_o_s_i_t_i_o_n _a_n_d _n_o_-_m_a_t_c_h _o_p_t_i_m_i_s_a_t_i_o_n_s

 "re_intuit_start()" is responsible for handling start points and no-match
 optimisations as determined by the results of the analysis done by
 "study_chunk()" (and described in "Peep-hole Optimisation and Analysis").

 The basic structure of this routine is to try to find the start- and/or
 end-points of where the pattern could match, and to ensure that the
 string is long enough to match the pattern. It tries to use more
 efficient methods over less efficient methods and may involve
 considerable cross-checking of constraints to find the place in the
 string that matches.  For instance it may try to determine that a given
 fixed string must be not only present but a certain number of chars
 before the end of the string, or whatever.

 It calls several other routines, such as "fbm_instr()" which does Fast
 Boyer Moore matching and "find_byclass()" which is responsible for
 finding the start using the first mandatory regop in the program.

 When the optimisation criteria have been satisfied, "reg_try()" is called
 to perform the match.

 _P_r_o_g_r_a_m _e_x_e_c_u_t_i_o_n

 "pregexec()" is the main entry point for running a regex. It contains
 support for initialising the regex interpreter's state, running
 "re_intuit_start()" if needed, and running the interpreter on the string
 from various start positions as needed. When it is necessary to use the
 regex interpreter "pregexec()" calls "regtry()".

 "regtry()" is the entry point into the regex interpreter. It expects as
 arguments a pointer to a "regmatch_info" structure and a pointer to a
 string.  It returns an integer 1 for success and a 0 for failure.  It is
 basically a set-up wrapper around "regmatch()".

 "regmatch" is the main "recursive loop" of the interpreter. It is
 basically a giant switch statement that implements a state machine, where
 the possible states are the regops themselves, plus a number of
 additional intermediate and failure states. A few of the states are
 implemented as subroutines but the bulk are inline code.

MMIISSCCEELLLLAANNEEOOUUSS #

UUnniiccooddee aanndd LLooccaalliissaattiioonn SSuuppppoorrtt When dealing with strings containing characters that cannot be represented using an eight-bit character set, perl uses an internal representation that is a permissive version of Unicode’s UTF-8 encoding[2]. This uses single bytes to represent characters from the ASCII character set, and sequences of two or more bytes for all other characters. (See perlunitut for more information about the relationship between UTF-8 and perl’s encoding, utf8. The difference isn’t important for this discussion.)

 No matter how you look at it, Unicode support is going to be a pain in a
 regex engine. Tricks that might be fine when you have 256 possible
 characters often won't scale to handle the size of the UTF-8 character
 set.  Things you can take for granted with ASCII may not be true with
 Unicode. For instance, in ASCII, it is safe to assume that "sizeof(char1)
 == sizeof(char2)", but in UTF-8 it isn't. Unicode case folding is vastly
 more complex than the simple rules of ASCII, and even when not using
 Unicode but only localised single byte encodings, things can get tricky
 (for example, LLAATTIINN SSMMAALLLL LLEETTTTEERR SSHHAARRPP SS (U+00DF, ß) should match 'SS' in
 localised case-insensitive matching).

 Making things worse is that UTF-8 support was a later addition to the
 regex engine (as it was to perl) and this necessarily  made things a lot
 more complicated. Obviously it is easier to design a regex engine with
 Unicode support in mind from the beginning than it is to retrofit it to
 one that wasn't.

 Nearly all regops that involve looking at the input string have two
 cases, one for UTF-8, and one not. In fact, it's often more complex than
 that, as the pattern may be UTF-8 as well.

 Care must be taken when making changes to make sure that you handle UTF-8
 properly, both at compile time and at execution time, including when the
 string and pattern are mismatched.

BBaassee SSttrruuccttuurreess The “regexp” structure described in perlreapi is common to all regex engines. Two of its fields are intended for the private use of the regex engine that compiled the pattern. These are the “intflags” and pprivate members. The “pprivate” is a void pointer to an arbitrary structure whose use and management is the responsibility of the compiling engine. perl will never modify either of these values. In the case of the stock engine the structure pointed to by “pprivate” is called “regexp_internal”.

 Its "pprivate" and "intflags" fields contain data specific to each
 engine.

 There are two structures used to store a compiled regular expression.
 One, the "regexp" structure described in perlreapi is populated by the
 engine currently being. used and some of its fields read by perl to
 implement things such as the stringification of "qr//".

 The other structure is pointed to by the "regexp" struct's "pprivate" and
 is in addition to "intflags" in the same struct considered to be the
 property of the regex engine which compiled the regular expression;

 The regexp structure contains all the data that perl needs to be aware of
 to properly work with the regular expression. It includes data about
 optimisations that perl can use to determine if the regex engine should
 really be used, and various other control info that is needed to properly
 execute patterns in various contexts such as is the pattern anchored in
 some way, or what flags were used during the compile, or whether the
 program contains special constructs that perl needs to be aware of.

 In addition it contains two fields that are intended for the private use
 of the regex engine that compiled the pattern. These are the "intflags"
 and pprivate members. The "pprivate" is a void pointer to an arbitrary
 structure whose use and management is the responsibility of the compiling
 engine. perl will never modify either of these values.

 As mentioned earlier, in the case of the default engines, the "pprivate"
 will be a pointer to a regexp_internal structure which holds the compiled
 program and any additional data that is private to the regex engine
 implementation.

 _P_e_r_l_'_s _"_p_p_r_i_v_a_t_e_" _s_t_r_u_c_t_u_r_e

 The following structure is used as the "pprivate" struct by perl's regex
 engine. Since it is specific to perl it is only of curiosity value to
 other engine implementations.

     typedef struct regexp_internal {
         regnode *regstclass;
         struct reg_data *data;
         struct reg_code_blocks *code_blocks;
         U32 proglen;
         U32 name_list_idx;
         regnode program[1];
     } regexp_internal;

 Description of the attributes is as follows:

 "regstclass"
      Special regop that is used by "re_intuit_start()" to check if a
      pattern can match at a certain position. For instance if the regex
      engine knows that the pattern must start with a 'Z' then it can scan
      the string until it finds one and then launch the regex engine from
      there. The routine that handles this is called "find_by_class()".
      Sometimes this field points at a regop embedded in the program, and
      sometimes it points at an independent synthetic regop that has been
      constructed by the optimiser.

 "data"
      This field points at a "reg_data" structure, which is defined as
      follows

          struct reg_data {
              U32 count;
              U8 *what;
              void* data[1];
          };

      This structure is used for handling data structures that the regex
      engine needs to handle specially during a clone or free operation on
      the compiled product. Each element in the data array has a
      corresponding element in the what array. During compilation regops
      that need special structures stored will add an element to each
      array using the aadddd__ddaattaa(()) routine and then store the index in the
      regop.

      In modern perls the 0th element of this structure is reserved and is
      NEVER used to store anything of use. This is to allow things that
      need to index into this array to represent "no value".

 "code_blocks"
      This optional structure is used to manage "(?{})" constructs in the
      pattern.  It is made up of the following structures.

          /* record the position of a (?{...}) within a pattern */
          struct reg_code_block {
              STRLEN start;
              STRLEN end;
              OP     *block;
              REGEXP *src_regex;
          };

          /* array of reg_code_block's plus header info */
          struct reg_code_blocks {
              int refcnt; /* we may be pointed to from a regex
                             and from the savestack */
              int  count; /* how many code blocks */
              struct reg_code_block *cb; /* array of reg_code_block's */
          };

 "proglen"
      Stores the length of the compiled program in units of regops.

 "name_list_idx"
      This is the index into the data array where an AV is stored that
      contains the names of any named capture buffers in the pattern,
      should there be any. This is only used in the debugging version of
      the regex engine and when RXp_PAREN_NAMES(prog) is true. It will be
      0 if there is no such data.

 "program"
      Compiled program. Inlined into the structure so the entire struct
      can be treated as a single blob.

SSEEEE AALLSSOO #

 perlreapi

 perlre

 perlunitut

AAUUTTHHOORR #

 by Yves Orton, 2006.

 With excerpts from Perl, and contributions and suggestions from Ronald J.
 Kimball, Dave Mitchell, Dominic Dunlop, Mark Jason Dominus, Stephen
 McCamant, and David Landgren.

 Now maintained by Perl 5 Porters.

LLIICCEENNCCEE #

 Same terms as Perl.

RREEFFEERREENNCCEESS #

 [1] <https://perl.plover.com/Rx/paper/>

 [2] <https://www.unicode.org/>

perl v5.36.3 2023-02-15 PERLREGUTS(1)