PERLDEBTUT(1) Perl Programmers Reference Guide PERLDEBTUT(1)

PERLDEBTUT(1) Perl Programmers Reference Guide PERLDEBTUT(1) #

PERLDEBTUT(1) Perl Programmers Reference Guide PERLDEBTUT(1)

NNAAMMEE #

 perldebtut - Perl debugging tutorial

DDEESSCCRRIIPPTTIIOONN #

 A (very) lightweight introduction in the use of the perl debugger, and a
 pointer to existing, deeper sources of information on the subject of
 debugging perl programs.

 There's an extraordinary number of people out there who don't appear to
 know anything about using the perl debugger, though they use the language
 every day.  This is for them.

uussee ssttrriicctt First of all, there’s a few things you can do to make your life a lot more straightforward when it comes to debugging perl programs, without using the debugger at all. To demonstrate, here’s a simple script, named “hello”, with a problem:

         #!/usr/bin/perl

         $var1 = 'Hello World'; # always wanted to do that :-)
         $var2 = "$varl\n";

         print $var2;
         exit;

 While this compiles and runs happily, it probably won't do what's
 expected, namely it doesn't print "Hello World\n" at all;  It will on the
 other hand do exactly what it was told to do, computers being a bit that
 way inclined.  That is, it will print out a newline character, and you'll
 get what looks like a blank line.  It looks like there's 2 variables when
 (because of the typo) there's really 3:

         $var1 = 'Hello World';
         $varl = undef;
         $var2 = "\n";

 To catch this kind of problem, we can force each variable to be declared
 before use by pulling in the strict module, by putting 'use strict;'
 after the first line of the script.

 Now when you run it, perl complains about the 3 undeclared variables and
 we get four error messages because one variable is referenced twice:

  Global symbol "$var1" requires explicit package name at ./t1 line 4.
  Global symbol "$var2" requires explicit package name at ./t1 line 5.
  Global symbol "$varl" requires explicit package name at ./t1 line 5.
  Global symbol "$var2" requires explicit package name at ./t1 line 7.
  Execution of ./hello aborted due to compilation errors.

 Luvverly! and to fix this we declare all variables explicitly and now our
 script looks like this:

         #!/usr/bin/perl
         use strict;

         my $var1 = 'Hello World';
         my $varl = undef;
         my $var2 = "$varl\n";

         print $var2;
         exit;

 We then do (always a good idea) a syntax check before we try to run it
 again:

         > perl -c hello
         hello syntax OK

 And now when we run it, we get "\n" still, but at least we know why.
 Just getting this script to compile has exposed the '$varl' (with the
 letter 'l') variable, and simply changing $varl to $var1 solves the
 problem.

LLooookkiinngg aatt ddaattaa aanndd --ww aanndd vv Ok, but how about when you want to really see your data, what’s in that dynamic variable, just before using it?

         #!/usr/bin/perl
         use strict;

         my $key = 'welcome';
         my %data = (
                 'this' => qw(that),
                 'tom' => qw(and jerry),
                 'welcome' => q(Hello World),
                 'zip' => q(welcome),
         );
         my @data = keys %data;

         print "$data{$key}\n";
         exit;

 Looks OK, after it's been through the syntax check (perl -c scriptname),
 we run it and all we get is a blank line again!  Hmmmm.

 One common debugging approach here, would be to liberally sprinkle a few
 print statements, to add a check just before we print out our data, and
 another just after:

         print "All OK\n" if grep($key, keys %data);
         print "$data{$key}\n";
         print "done: '$data{$key}'\n";

 And try again:

         > perl data
         All OK

         done: ''

 After much staring at the same piece of code and not seeing the wood for
 the trees for some time, we get a cup of coffee and try another approach.
 That is, we bring in the cavalry by giving perl the '--dd' switch on the
 command line:

         > perl -d data
         Default die handler restored.

         Loading DB routines from perl5db.pl version 1.07
         Editor support available.

         Enter h or `h h' for help, or `man perldebug' for more help.

         main::(./data:4):     my $key = 'welcome';

 Now, what we've done here is to launch the built-in perl debugger on our
 script.  It's stopped at the first line of executable code and is waiting
 for input.

 Before we go any further, you'll want to know how to quit the debugger:
 use just the letter 'qq', not the words 'quit' or 'exit':

         DB<1> q
         >

 That's it, you're back on home turf again.

hheellpp Fire the debugger up again on your script and we’ll look at the help menu. There’s a couple of ways of calling help: a simple ‘hh’ will get the summary help list, ‘||hh’ (pipe-h) will pipe the help through your pager (which is (probably ‘more’ or ’less’), and finally, ‘hh hh’ (h-space- h) will give you the entire help screen. Here is the summary page:

 D11h

  List/search source lines:               Control script execution:
   l [ln|sub]  List source code            T           Stack trace
   - or .      List previous/current line  s [expr]    Single step
                                                                [in expr]
   v [line]    View around line            n [expr]    Next, steps over
                                                                     subs
   f filename  View source in file         <CR/Enter>  Repeat last n or s
   /pattern/ ?patt?   Search forw/backw    r           Return from
                                                               subroutine
   M           Show module versions        c [ln|sub]  Continue until
                                                                 position
  Debugger controls:                       L           List break/watch/
                                                                  actions
   o [...]     Set debugger options        t [expr]    Toggle trace
                                                             [trace expr]
   <[<]|{[{]|>[>] [cmd] Do pre/post-prompt b [ln|event|sub] [cnd] Set
                                                               breakpoint
   ! [N|pat]   Redo a previous command     B ln|*      Delete a/all
                                                              breakpoints
   H [-num]    Display last num commands   a [ln] cmd  Do cmd before line
   = [a val]   Define/list an alias        A ln|*      Delete a/all
                                                                  actions
   h [db_cmd]  Get help on command         w expr      Add a watch
                                                               expression
   h h         Complete help page          W expr|*    Delete a/all watch
                                                                    exprs
   |[|]db_cmd  Send output to pager        ![!] syscmd Run cmd in a
                                                               subprocess
   q or ^D     Quit                        R           Attempt a restart
  Data Examination:     expr     Execute perl code, also see: s,n,t expr
   x|m expr       Evals expr in list context, dumps the result or lists
                                                                 methods.
   p expr         Print expression (uses script's current package).
   S [[!]pat]     List subroutine names [not] matching pattern
   V [Pk [Vars]]  List Variables in Package.  Vars can be ~pattern or
                                                                !pattern.
   X [Vars]       Same as "V current_package [Vars]".
   y [n [Vars]]   List lexicals in higher scope <n>.  Vars same as V.
  For more help, type h cmd_letter, or run man perldebug for all docs.

 More confusing options than you can shake a big stick at!  It's not as
 bad as it looks and it's very useful to know more about all of it, and
 fun too!

 There's a couple of useful ones to know about straight away.  You
 wouldn't think we're using any libraries at all at the moment, but 'MM'
 will show which modules are currently loaded, and their version number,
 while 'mm' will show the methods, and 'SS' shows all subroutines (by
 pattern) as shown below.  'VV' and 'XX' show variables in the program by
 package scope and can be constrained by pattern.

         DB<2>S str
         dumpvar::stringify
         strict::bits
         strict::import
         strict::unimport

 Using 'X' and cousins requires you not to use the type identifiers ($@%),
 just the 'name':

         DM<3>X ~err
         FileHandle(stderr) => fileno(2)

 Remember we're in our tiny program with a problem, we should have a look
 at where we are, and what our data looks like. First of all let's view
 some code at our present position (the first line of code in this case),
 via 'vv':

         DB<4> v
         1       #!/usr/bin/perl
         2:      use strict;
         3
         4==>    my $key = 'welcome';
         5:      my %data = (
         6               'this' => qw(that),
         7               'tom' => qw(and jerry),
         8               'welcome' => q(Hello World),
         9               'zip' => q(welcome),
         10      );

 At line number 4 is a helpful pointer, that tells you where you are now.
 To see more code, type 'v' again:

         DB<4> v
         8               'welcome' => q(Hello World),
         9               'zip' => q(welcome),
         10      );
         11:     my @data = keys %data;
         12:     print "All OK\n" if grep($key, keys %data);
         13:     print "$data{$key}\n";
         14:     print "done: '$data{$key}'\n";
         15:     exit;

 And if you wanted to list line 5 again, type 'l 5', (note the space):

         DB<4> l 5
         5:      my %data = (

 In this case, there's not much to see, but of course normally there's
 pages of stuff to wade through, and 'l' can be very useful.  To reset
 your view to the line we're about to execute, type a lone period '.':

DB<5> . #

         main::(./data_a:4):     my $key = 'welcome';

 The line shown is the one that is about to be executed nneexxtt, it hasn't
 happened yet.  So while we can print a variable with the letter 'pp', at
 this point all we'd get is an empty (undefined) value back.  What we need
 to do is to step through the next executable statement with an 'ss':

         DB<6> s
         main::(./data_a:5):     my %data = (
         main::(./data_a:6):             'this' => qw(that),
         main::(./data_a:7):             'tom' => qw(and jerry),
         main::(./data_a:8):             'welcome' => q(Hello World),
         main::(./data_a:9):             'zip' => q(welcome),
         main::(./data_a:10):    );

 Now we can have a look at that first ($key) variable:

         DB<7> p $key
         welcome

 line 13 is where the action is, so let's continue down to there via the
 letter 'cc', which by the way, inserts a 'one-time-only' breakpoint at the
 given line or sub routine:

         DB<8> c 13
         All OK
         main::(./data_a:13):    print "$data{$key}\n";

 We've gone past our check (where 'All OK' was printed) and have stopped
 just before the meat of our task.  We could try to print out a couple of
 variables to see what is happening:

         DB<9> p $data{$key}

 Not much in there, lets have a look at our hash:

         DB<10> p %data
         Hello Worldziptomandwelcomejerrywelcomethisthat

         DB<11> p keys %data
         Hello Worldtomwelcomejerrythis

 Well, this isn't very easy to read, and using the helpful manual (hh hh),
 the 'xx' command looks promising:

         DB<12> x %data
         0  'Hello World'
         1  'zip'
         2  'tom'
         3  'and'
         4  'welcome'
         5  undef
         6  'jerry'
         7  'welcome'
         8  'this'
         9  'that'

 That's not much help, a couple of welcomes in there, but no indication of
 which are keys, and which are values, it's just a listed array dump and,
 in this case, not particularly helpful.  The trick here, is to use a
 rreeffeerreennccee to the data structure:

         DB<13> x \%data
         0  HASH(0x8194bc4)
            'Hello World' => 'zip'
            'jerry' => 'welcome'
            'this' => 'that'
            'tom' => 'and'
            'welcome' => undef

 The reference is truly dumped and we can finally see what we're dealing
 with.  Our quoting was perfectly valid but wrong for our purposes, with
 'and jerry' being treated as 2 separate words rather than a phrase, thus
 throwing the evenly paired hash structure out of alignment.

 The '--ww' switch would have told us about this, had we used it at the
 start, and saved us a lot of trouble:

         > perl -w data
         Odd number of elements in hash assignment at ./data line 5.

 We fix our quoting: 'tom' => q(and jerry), and run it again, this time we
 get our expected output:

         > perl -w data
         Hello World

 While we're here, take a closer look at the 'xx' command, it's really
 useful and will merrily dump out nested references, complete objects,
 partial objects - just about whatever you throw at it:

 Let's make a quick object and x-plode it, first we'll start the debugger:
 it wants some form of input from STDIN, so we give it something non-
 committal, a zero:

  > perl -de 0
  Default die handler restored.

  Loading DB routines from perl5db.pl version 1.07
  Editor support available.

  Enter h or `h h' for help, or `man perldebug' for more help.

  main::(-e:1):   0

 Now build an on-the-fly object over a couple of lines (note the
 backslash):

  DB<1> $obj = bless({'unique_id'=>'123', 'attr'=> \
  cont:  {'col' => 'black', 'things' => [qw(this that etc)]}}, 'MY_class')

 And let's have a look at it:

         DB<2> x $obj
  0  MY_class=HASH(0x828ad98)
                 'attr' => HASH(0x828ad68)
         'col' => 'black'
         'things' => ARRAY(0x828abb8)
                 0  'this'
                 1  'that'
                 2  'etc'
                 'unique_id' => 123

DB<3> #

 Useful, huh?  You can eval nearly anything in there, and experiment with
 bits of code or regexes until the cows come home:

  DB<3> @data = qw(this that the other atheism leather theory scythe)

  DB<4> p 'saw -> '.($cnt += map { print "\t:\t$_\n" } grep(/the/, sort @data))
  atheism
  leather
  other
  scythe
  the
  theory
  saw -> 6

 If you want to see the command History, type an 'HH':

DB<5> H #

  4: p 'saw -> '.($cnt += map { print "\t:\t$_\n" } grep(/the/, sort @data))
  3: @data = qw(this that the other atheism leather theory scythe)
  2: x $obj
  1: $obj = bless({'unique_id'=>'123', 'attr'=>
  {'col' => 'black', 'things' => [qw(this that etc)]}}, 'MY_class')

DB<5> #

 And if you want to repeat any previous command, use the exclamation: '!!':

DB<5> !4 #

  p 'saw -> '.($cnt += map { print "$_\n" } grep(/the/, sort @data))
  atheism
  leather
  other
  scythe
  the
  theory
  saw -> 12

 For more on references see perlref and perlreftut

SStteeppppiinngg tthhrroouugghh ccooddee Here’s a simple program which converts between Celsius and Fahrenheit, it too has a problem:

  #!/usr/bin/perl
  use v5.36;

  my $arg = $ARGV[0] || '-c20';

  if ($arg =~ /^\-(c|f)((\-|\+)*\d+(\.\d+)*)$/) {
         my ($deg, $num) = ($1, $2);
         my ($in, $out) = ($num, $num);
         if ($deg eq 'c') {
                 $deg = 'f';
                 $out = &c2f($num);
         } else {
                 $deg = 'c';
                 $out = &f2c($num);
         }
         $out = sprintf('%0.2f', $out);
         $out =~ s/^((\-|\+)*\d+)\.0+$/$1/;
         print "$out $deg\n";
  } else {
         print "Usage: $0 -[c|f] num\n";
  }
  exit;

  sub f2c {
         my $f = shift;
         my $c = 5 * $f - 32 / 9;
         return $c;
  }

  sub c2f {
         my $c = shift;
         my $f = 9 * $c / 5 + 32;
         return $f;
  }

 For some reason, the Fahrenheit to Celsius conversion fails to return the
 expected output.  This is what it does:

  > temp -c0.72
  33.30 f

  > temp -f33.3
  162.94 c

 Not very consistent!  We'll set a breakpoint in the code manually and run
 it under the debugger to see what's going on.  A breakpoint is a flag, to
 which the debugger will run without interruption, when it reaches the
 breakpoint, it will stop execution and offer a prompt for further
 interaction.  In normal use, these debugger commands are completely
 ignored, and they are safe - if a little messy, to leave in production
 code.

         my ($in, $out) = ($num, $num);
         $DB::single=2; # insert at line 9!
         if ($deg eq 'c')
                 ...

         > perl -d temp -f33.3
         Default die handler restored.

         Loading DB routines from perl5db.pl version 1.07
         Editor support available.

         Enter h or `h h' for help, or `man perldebug' for more help.

         main::(temp:4): my $arg = $ARGV[0] || '-c100';

 We'll simply continue down to our pre-set breakpoint with a 'cc':

         DB<1> c
         main::(temp:10):                if ($deg eq 'c') {

 Followed by a view command to see where we are:

         DB<1> v
         7:              my ($deg, $num) = ($1, $2);
         8:              my ($in, $out) = ($num, $num);
         9:              $DB::single=2;
         10==>           if ($deg eq 'c') {
         11:                     $deg = 'f';
         12:                     $out = &c2f($num);
         13              } else {
         14:                     $deg = 'c';
         15:                     $out = &f2c($num);
         16              }

 And a print to show what values we're currently using:

         DB<1> p $deg, $num
         f33.3

 We can put another break point on any line beginning with a colon, we'll
 use line 17 as that's just as we come out of the subroutine, and we'd
 like to pause there later on:

         DB<2> b 17

 There's no feedback from this, but you can see what breakpoints are set
 by using the list 'L' command:

DB<3> L #

         temp:
                 17:            print "$out $deg\n";
                 break if (1)

 Note that to delete a breakpoint you use 'B'.

 Now we'll continue down into our subroutine, this time rather than by
 line number, we'll use the subroutine name, followed by the now familiar
 'v':

         DB<3> c f2c
         main::f2c(temp:30):             my $f = shift;

         DB<4> v
         24:     exit;
         25
         26      sub f2c {
         27==>           my $f = shift;
         28:             my $c = 5 * $f - 32 / 9;
         29:             return $c;
         30      }
         31
         32      sub c2f {
         33:             my $c = shift;

 Note that if there was a subroutine call between us and line 29, and we
 wanted to ssiinnggllee--sstteepp through it, we could use the 'ss' command, and to
 step over it we would use 'nn' which would execute the sub, but not
 descend into it for inspection.  In this case though, we simply continue
 down to line 29:

         DB<4> c 29
         main::f2c(temp:29):             return $c;

 And have a look at the return value:

         DB<5> p $c
         162.944444444444

 This is not the right answer at all, but the sum looks correct.  I wonder
 if it's anything to do with operator precedence?  We'll try a couple of
 other possibilities with our sum:

         DB<6> p (5 * $f - 32 / 9)
         162.944444444444

         DB<7> p 5 * $f - (32 / 9)
         162.944444444444

         DB<8> p (5 * $f) - 32 / 9
         162.944444444444

         DB<9> p 5 * ($f - 32) / 9
         0.722222222222221

 :-) that's more like it!  Ok, now we can set our return variable and
 we'll return out of the sub with an 'r':

         DB<10> $c = 5 * ($f - 32) / 9

         DB<11> r
         scalar context return from main::f2c: 0.722222222222221

 Looks good, let's just continue off the end of the script:

         DB<12> c
         0.72 c
         Debugged program terminated.  Use q to quit or R to restart,
         use O inhibit_exit to avoid stopping after program termination,
         h q, h R or h O to get additional info.

 A quick fix to the offending line (insert the missing parentheses) in the
 actual program and we're finished.

PPllaacceehhoollddeerr ffoorr aa,, ww,, tt,, TT Actions, watch variables, stack traces etc.: on the TODO list.

         a

         w

         t

T #

RREEGGUULLAARR EEXXPPRREESSSSIIOONNSS #

 Ever wanted to know what a regex looked like?  You'll need perl compiled
 with the DEBUGGING flag for this one:

   > perl -Dr -e '/^pe(a)*rl$/i'
   Compiling REx `^pe(a)*rl$'
   size 17 first at 2
   rarest char
    at 0

1: BOL(2) #

      2: EXACTF <pe>(4)

4: CURLYN[1] {0,32767}(14) #

6: NOTHING(8) #

      8:   EXACTF <a>(0)

12: WHILEM(0) #

13: NOTHING(14) #

     14: EXACTF <rl>(16)

16: EOL(17) #

17: END(0) #

   floating `'$ at 4..2147483647 (checking floating) stclass
     `EXACTF <pe>' anchored(BOL) minlen 4
   Omitting $` $& $' support.

EXECUTING… #

   Freeing REx: `^pe(a)*rl$'

 Did you really want to know? :-) For more gory details on getting regular
 expressions to work, have a look at perlre, perlretut, and to decode the
 mysterious labels (BOL and CURLYN, etc. above), see perldebguts.

OOUUTTPPUUTT TTIIPPSS #

 To get all the output from your error log, and not miss any messages via
 helpful operating system buffering, insert a line like this, at the start
 of your script:

         $|=1;

 To watch the tail of a dynamically growing logfile, (from the command
 line):

         tail -f $error_log

 Wrapping all die calls in a handler routine can be useful to see how, and
 from where, they're being called, perlvar has more information:

     BEGIN { $SIG{__DIE__} = sub { require Carp; Carp::confess(@_) } }

 Various useful techniques for the redirection of STDOUT and STDERR
 filehandles are explained in perlopentut and perlfaq8.

CCGGII #

 Just a quick hint here for all those CGI programmers who can't figure out
 how on earth to get past that 'waiting for input' prompt, when running
 their CGI script from the command-line, try something like this:

         > perl -d my_cgi.pl -nodebug

 Of course CGI and perlfaq9 will tell you more.

GGUUIIss The command line interface is tightly integrated with an eemmaaccss extension and there’s a vvii interface too.

 You don't have to do this all on the command line, though, there are a
 few GUI options out there.  The nice thing about these is you can wave a
 mouse over a variable and a dump of its data will appear in an
 appropriate window, or in a popup balloon, no more tiresome typing of 'x
 $varname' :-)

 In particular have a hunt around for the following:

 ppttkkddbb perlTK based wrapper for the built-in debugger

 dddddd data display debugger

 PPeerrllDDeevvKKiitt and PPeerrllBBuuiillddeerr are NT specific

 NB. (more info on these and others would be appreciated).

SSUUMMMMAARRYY #

 We've seen how to encourage good coding practices with uussee ssttrriicctt and --ww.
 We can run the perl debugger ppeerrll --dd ssccrriippttnnaammee to inspect your data from
 within the perl debugger with the pp and xx commands.  You can walk through
 your code, set breakpoints with bb and step through that code with ss or nn,
 continue with cc and return from a sub with rr.  Fairly intuitive stuff
 when you get down to it.

 There is of course lots more to find out about, this has just scratched
 the surface.  The best way to learn more is to use perldoc to find out
 more about the language, to read the on-line help (perldebug is probably
 the next place to go), and of course, experiment.

SSEEEE AALLSSOO #

 perldebug, perldebguts, perl5db.pl, perldiag, perlrun

AAUUTTHHOORR #

 Richard Foley <richard.foley@rfi.net> Copyright (c) 2000

CCOONNTTRRIIBBUUTTOORRSS #

 Various people have made helpful suggestions and contributions, in
 particular:

 Ronald J Kimball <rjk@linguist.dartmouth.edu>

 Hugo van der Sanden <hv@crypt0.demon.co.uk>

 Peter Scott <Peter@PSDT.com>

perl v5.36.3 2023-02-15 PERLDEBTUT(1)